Class TopoStl3HfrSmoothDisplayee
Smooth-shaded displayee for TopoStl3Hfr.
Renders smooth faces (per-vertex averaged normals) and sharp edges only.
All rendering-related cached data (adjacent cos², smooth normals) is stored
in this class via dictionaries, keeping the source TopoStl3Hfr clean.
Corresponds to C++ TopoStl3::_smoothDraw + _edgeDraw.
public class TopoStl3HfrSmoothDisplayee : IDisplayee, IExpandToBox3d, IDisposable
- Inheritance
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TopoStl3HfrSmoothDisplayee
- Implements
- Inherited Members
- Extension Methods
Constructors
TopoStl3HfrSmoothDisplayee(TopoStl3Hfr, double)
Initializes a new smooth displayee wrapping the given TopoStl3Hfr.
public TopoStl3HfrSmoothDisplayee(TopoStl3Hfr source, double roundCos = 0.8)
Parameters
sourceTopoStl3HfrThe source topological STL.
roundCosdoubleRound cosine threshold (default 0.8).
Fields
DefaultRoundCos
Default round cosine threshold for smooth/sharp edge classification.
public const double DefaultRoundCos = 0.8
Field Value
DefaultRoundCosSquare
Default round cosine squared threshold.
public const double DefaultRoundCosSquare = 0.6400000000000001
Field Value
Properties
RoundCos
Gets or sets the round cosine threshold for smooth/sharp edge classification.
Edges where the cos² of adjacent triangle normals exceeds this² are considered “round” (smooth).
Setting this value invalidates the cached drawings.
Corresponds to C++ _round_cos.
public double RoundCos { get; set; }
Property Value
Source
The source topological STL.
public TopoStl3Hfr Source { get; }
Property Value
Methods
ClearCache()
Invalidates all cached data (dictionaries and drawings). Call this after modifying the source topology or changing RoundCos.
public void ClearCache()
Display(Bind)
Displays the smooth-shaded topological STL: sharp edges in black + smooth-shaded faces.
Corresponds to C++ TopoStl3::Render.
public void Display(Bind bind)
Parameters
bindBind
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public void Dispose()
Dispose(bool)
protected virtual void Dispose(bool disposing)
Parameters
disposingbool
ExpandToBox3d(Box3d)
Expands the destination box. This function is usually used to compute the bounding box of elements.
public void ExpandToBox3d(Box3d dst)
Parameters
dstBox3dDestination box