459 lines
15 KiB
HTML
459 lines
15 KiB
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<article data-uid="Hi.Motion.MatValves.ClMachiningValve">
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<h1 id="Hi_Motion_MatValves_ClMachiningValve" data-uid="Hi.Motion.MatValves.ClMachiningValve" class="text-break">
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Class ClMachiningValve
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</h1>
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<div class="facts text-secondary">
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<dl><dt>Namespace</dt><dd><a class="xref" href="Hi.html">Hi</a>.<a class="xref" href="Hi.Motion.html">Motion</a>.<a class="xref" href="Hi.Motion.MatValves.html">MatValves</a></dd></dl>
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<dl><dt>Assembly</dt><dd>HiMech.dll</dd></dl>
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</div>
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<div class="markdown summary"><p>Optimize the sequential transformation matrixes step by step for machining.
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Filtering the unnecessary transformation matrixes.
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Accept milling mode by <a class="xref" href="Hi.Motion.MatValves.ClMachiningValve.html#Hi_Motion_MatValves_ClMachiningValve_IsSpinMachining">IsSpinMachining</a>.</p>
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</div>
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<div class="markdown conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public class ClMachiningValve : IMotionValve</code></pre>
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</div>
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<dl class="typelist inheritance">
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<dt>Inheritance</dt>
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<dd>
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<div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
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<div><span class="xref">ClMachiningValve</span></div>
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</dd>
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</dl>
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<dl class="typelist implements">
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<dt>Implements</dt>
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<dd>
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<div><a class="xref" href="Hi.Motion.MatValves.IMotionValve.html">IMotionValve</a></div>
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</dd>
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</dl>
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<dl class="typelist inheritedMembers">
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<dt>Inherited Members</dt>
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<dd>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">object.Equals(object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">object.Equals(object, object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gethashcode">object.GetHashCode()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gettype">object.GetType()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone">object.MemberwiseClone()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.referenceequals">object.ReferenceEquals(object, object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.tostring">object.ToString()</a>
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</div>
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</dd></dl>
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<dl class="typelist extensionMethods">
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<dt>Extension Methods</dt>
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<dd>
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<div>
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<a class="xref" href="Hi.Common.DuplicateUtil.html#Hi_Common_DuplicateUtil_TryDuplicate__1___0_System_Object___">DuplicateUtil.TryDuplicate<TSelf>(TSelf, params object[])</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.InvokeUtil.html#Hi_Common_InvokeUtil_SelfInvoke__1___0_System_Action___0__">InvokeUtil.SelfInvoke<TSrc>(TSrc, Action<TSrc>)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.InvokeUtil.html#Hi_Common_InvokeUtil_SelfInvoke__2___0_System_Func___0___1__">InvokeUtil.SelfInvoke<TSrc, TDst>(TSrc, Func<TSrc, TDst>)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Coloring.ColorUtil.html#Hi_Coloring_ColorUtil_GetGloomyColor_System_Object_System_Double_System_Double_">ColorUtil.GetGloomyColor(object, double, double)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.NameUtil.html#Hi_Common_NameUtil_GetSelectionName_System_Object_">NameUtil.GetSelectionName(object)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.StringUtil.html#Hi_Common_StringUtil_GetPropertyStringIfToStringNotOverloaded_System_Object_System_Boolean_System_Boolean_">StringUtil.GetPropertyStringIfToStringNotOverloaded(object, bool, bool)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Parallels.LockUtil.html#Hi_Parallels_LockUtil_Lock_System_Object_">LockUtil.Lock(object)</a>
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</div>
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</dd></dl>
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<h2 class="section" id="constructors">Constructors
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</h2>
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<a id="Hi_Motion_MatValves_ClMachiningValve__ctor_" data-uid="Hi.Motion.MatValves.ClMachiningValve.#ctor*"></a>
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<h3 id="Hi_Motion_MatValves_ClMachiningValve__ctor" data-uid="Hi.Motion.MatValves.ClMachiningValve.#ctor">
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ClMachiningValve()
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</h3>
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<div class="markdown level1 summary"><p>Ctor.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public ClMachiningValve()</code></pre>
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</div>
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<h2 class="section" id="properties">Properties
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</h2>
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<a id="Hi_Motion_MatValves_ClMachiningValve_IsSpinMachining_" data-uid="Hi.Motion.MatValves.ClMachiningValve.IsSpinMachining*"></a>
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<h3 id="Hi_Motion_MatValves_ClMachiningValve_IsSpinMachining" data-uid="Hi.Motion.MatValves.ClMachiningValve.IsSpinMachining">
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IsSpinMachining
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</h3>
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<div class="markdown level1 summary"><p>Gets or sets a value indicating whether the machining is in spin mode.
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When true, the valve optimizes for milling operations with tool rotation.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public bool IsSpinMachining { get; set; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></dt>
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<dd></dd>
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</dl>
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<a id="Hi_Motion_MatValves_ClMachiningValve_MotionValve_" data-uid="Hi.Motion.MatValves.ClMachiningValve.MotionValve*"></a>
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<h3 id="Hi_Motion_MatValves_ClMachiningValve_MotionValve" data-uid="Hi.Motion.MatValves.ClMachiningValve.MotionValve">
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MotionValve
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</h3>
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<div class="markdown level1 summary"><p>Motion valve.
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The default value is <a class="xref" href="Hi.Motion.MatValves.StepMotionValve.html">StepMotionValve</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public IMotionValve MotionValve { get; set; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Motion.MatValves.IMotionValve.html">IMotionValve</a></dt>
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<dd></dd>
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</dl>
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<h2 class="section" id="methods">Methods
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</h2>
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<a id="Hi_Motion_MatValves_ClMachiningValve_ClearState_" data-uid="Hi.Motion.MatValves.ClMachiningValve.ClearState*"></a>
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<h3 id="Hi_Motion_MatValves_ClMachiningValve_ClearState" data-uid="Hi.Motion.MatValves.ClMachiningValve.ClearState">
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ClearState()
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</h3>
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<div class="markdown level1 summary"><p>Clear state.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public void ClearState()</code></pre>
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</div>
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<a id="Hi_Motion_MatValves_ClMachiningValve_Finish_" data-uid="Hi.Motion.MatValves.ClMachiningValve.Finish*"></a>
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<h3 id="Hi_Motion_MatValves_ClMachiningValve_Finish" data-uid="Hi.Motion.MatValves.ClMachiningValve.Finish">
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Finish()
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</h3>
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<div class="markdown level1 summary"><p>Finish.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeqPair<Mat4d> Finish()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Common.SeqPair-1.html">SeqPair</a><<a class="xref" href="Hi.Geom.Mat4d.html">Mat4d</a>></dt>
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<dd><p>The end of the optimized sequence transformation matrixes.
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return pair.first: one of the previous mat; pair.second: current mat.</p>
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</dd>
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</dl>
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<a id="Hi_Motion_MatValves_ClMachiningValve_Step_" data-uid="Hi.Motion.MatValves.ClMachiningValve.Step*"></a>
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<h3 id="Hi_Motion_MatValves_ClMachiningValve_Step_Hi_Geom_DVec3d_" data-uid="Hi.Motion.MatValves.ClMachiningValve.Step(Hi.Geom.DVec3d)">
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Step(DVec3d)
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</h3>
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<div class="markdown level1 summary"><p>Output optimized sequence transformation matrixes.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeqPair<Mat4d> Step(DVec3d cl)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>cl</code> <a class="xref" href="Hi.Geom.DVec3d.html">DVec3d</a></dt>
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<dd><p>cutter location</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Common.SeqPair-1.html">SeqPair</a><<a class="xref" href="Hi.Geom.Mat4d.html">Mat4d</a>></dt>
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<dd><p>optimized sequence transformation matrixes.
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return pair.first: one of the previous mat; pair.second: current mat</p>
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</dd>
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</dl>
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<a id="Hi_Motion_MatValves_ClMachiningValve_Step_" data-uid="Hi.Motion.MatValves.ClMachiningValve.Step*"></a>
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<h3 id="Hi_Motion_MatValves_ClMachiningValve_Step_Hi_Geom_Mat4d_" data-uid="Hi.Motion.MatValves.ClMachiningValve.Step(Hi.Geom.Mat4d)">
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Step(Mat4d)
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</h3>
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<div class="markdown level1 summary"><p>Output optimized sequence transformation matrixes.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeqPair<Mat4d> Step(Mat4d at)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>at</code> <a class="xref" href="Hi.Geom.Mat4d.html">Mat4d</a></dt>
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<dd><p>Input matrix</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Common.SeqPair-1.html">SeqPair</a><<a class="xref" href="Hi.Geom.Mat4d.html">Mat4d</a>></dt>
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<dd><p>optimized sequence transformation matrixes.
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return pair.first: one of the previous mat; pair.second: current mat.</p>
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</dd>
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</dl>
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<h4 class="section" id="Hi_Motion_MatValves_ClMachiningValve_Step_Hi_Geom_Mat4d__remarks">Remarks</h4>
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<div class="markdown level1 remarks"><p>return null if the transformation has been returned before.</p>
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</div>
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</article>
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<div class="contribution d-print-none">
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