2025-07-18 15:38:28 +08:00

263 lines
10 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Class DemoTopo1 | HiAPI-C# 2025 </title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="title" content="Class DemoTopo1 | HiAPI-C# 2025 ">
<meta name="description" content="Demonstrates the creation and visualization of mechanical assemblies with kinematic linkages. Shows how to build coordinate systems, establish kinematic relationships, and capture visual output.">
<link rel="icon" href="../../img/HiAPI.favicon.ico">
<link rel="stylesheet" href="../../public/docfx.min.css">
<link rel="stylesheet" href="../../public/main.css">
<meta name="docfx:navrel" content="../../toc.html">
<meta name="docfx:tocrel" content="toc.html">
<meta name="docfx:rel" content="../../">
<meta name="loc:inThisArticle" content="In this article">
<meta name="loc:searchResultsCount" content="{count} results for &quot;{query}&quot;">
<meta name="loc:searchNoResults" content="No results for &quot;{query}&quot;">
<meta name="loc:tocFilter" content="Filter by title">
<meta name="loc:nextArticle" content="Next">
<meta name="loc:prevArticle" content="Previous">
<meta name="loc:themeLight" content="Light">
<meta name="loc:themeDark" content="Dark">
<meta name="loc:themeAuto" content="Auto">
<meta name="loc:changeTheme" content="Change theme">
<meta name="loc:copy" content="Copy">
<meta name="loc:downloadPdf" content="Download PDF">
<script type="module" src="./../../public/docfx.min.js"></script>
<script>
const theme = localStorage.getItem('theme') || 'auto'
document.documentElement.setAttribute('data-bs-theme', theme === 'auto' ? (window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light') : theme)
</script>
</head>
<body class="tex2jax_ignore" data-layout="" data-yaml-mime="ManagedReference">
<header class="bg-body border-bottom">
<nav id="autocollapse" class="navbar navbar-expand-md" role="navigation">
<div class="container-xxl flex-nowrap">
<a class="navbar-brand" href="../../index.html">
<img id="logo" class="svg" src="../../img/HiAPI.logo.png" alt="">
</a>
<button class="btn btn-lg d-md-none border-0" type="button" data-bs-toggle="collapse" data-bs-target="#navpanel" aria-controls="navpanel" aria-expanded="false" aria-label="Toggle navigation">
<i class="bi bi-three-dots"></i>
</button>
<div class="collapse navbar-collapse" id="navpanel">
<div id="navbar">
<form class="search" role="search" id="search">
<i class="bi bi-search"></i>
<input class="form-control" id="search-query" type="search" disabled placeholder="Search" autocomplete="off" aria-label="Search">
</form>
</div>
</div>
</div>
</nav>
</header>
<main class="container-xxl">
<div class="toc-offcanvas">
<div class="offcanvas-md offcanvas-start" tabindex="-1" id="tocOffcanvas" aria-labelledby="tocOffcanvasLabel">
<div class="offcanvas-header">
<h5 class="offcanvas-title" id="tocOffcanvasLabel">Table of Contents</h5>
<button type="button" class="btn-close" data-bs-dismiss="offcanvas" data-bs-target="#tocOffcanvas" aria-label="Close"></button>
</div>
<div class="offcanvas-body">
<nav class="toc" id="toc"></nav>
</div>
</div>
</div>
<div class="content">
<div class="actionbar">
<button class="btn btn-lg border-0 d-md-none" type="button" data-bs-toggle="offcanvas" data-bs-target="#tocOffcanvas" aria-controls="tocOffcanvas" aria-expanded="false" aria-label="Show table of contents">
<i class="bi bi-list"></i>
</button>
<nav id="breadcrumb"></nav>
</div>
<article data-uid="Sample.Mech.DemoTopo1">
<h1 id="Sample_Mech_DemoTopo1" data-uid="Sample.Mech.DemoTopo1" class="text-break">
Class DemoTopo1
</h1>
<div class="facts text-secondary">
<dl><dt>Namespace</dt><dd><a class="xref" href="Sample.html">Sample</a>.<a class="xref" href="Sample.Mech.html">Mech</a></dd></dl>
<dl><dt>Assembly</dt><dd>Hi.Sample.dll</dd></dl>
</div>
<div class="markdown summary"><p>Demonstrates the creation and visualization of mechanical assemblies with kinematic linkages.
Shows how to build coordinate systems, establish kinematic relationships, and capture visual output.</p>
</div>
<div class="markdown conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class DemoTopo1</code></pre>
</div>
<dl class="typelist inheritance">
<dt>Inheritance</dt>
<dd>
<div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
<div><span class="xref">DemoTopo1</span></div>
</dd>
</dl>
<dl class="typelist inheritedMembers">
<dt>Inherited Members</dt>
<dd>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">object.Equals(object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">object.Equals(object, object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gethashcode">object.GetHashCode()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gettype">object.GetType()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone">object.MemberwiseClone()</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.referenceequals">object.ReferenceEquals(object, object)</a>
</div>
<div>
<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.tostring">object.ToString()</a>
</div>
</dd></dl>
<h2 id="Sample_Mech_DemoTopo1_remarks">Remarks</h2>
<div class="markdown level0 remarks"><h3 id="source-code">Source Code</h3>
<pre><code class="lang-csharp" name="SampleCode">using System;
using System.Collections.Generic;
using Hi.Disp;
using Hi.Geom;
using Hi.Mech.Topo;
namespace Sample.Mech
{
/// &lt;summary&gt;
/// Demonstrates the creation and visualization of mechanical assemblies with kinematic linkages.
/// Shows how to build coordinate systems, establish kinematic relationships, and capture visual output.
/// &lt;/summary&gt;
/// &lt;remarks&gt;
/// ### Source Code
/// [!code-csharp[SampleCode](~/../Hi.Sample/Mech/DemoTopo1.cs)]
/// &lt;/remarks&gt;
public static class DemoTopo1
{
/// &lt;summary&gt;
/// Creates a demonstration assembly with kinematic linkages.
/// Builds a mechanical assembly with multiple anchors and branches, including both static and dynamic transformations.
/// &lt;/summary&gt;
/// &lt;returns&gt;A tuple containing the assembly and root anchor&lt;/returns&gt;
static (Asmb asmb,Anchor root) GetDemoAsmb()
{
#region DocSite.DemoTopo1
//build coordinate systems and the assembly.
Asmb asmb = new Asmb { Name = &quot;Mech&quot; };
Anchor O = new Anchor(asmb, &quot;O&quot;);
Anchor O1 = new Anchor(asmb, &quot;O1&quot;);
Anchor X = new Anchor(asmb, &quot;X&quot;);
Anchor Z = new Anchor(asmb, &quot;Z&quot;);
Anchor B = new Anchor(asmb, &quot;B&quot;);
//build kinematic link
Branch.Attach(O, O1, new StaticTranslation(new Vec3d(0, 0, 80)));
Branch brnX = Branch.Attach(O1, X, new DynamicTranslation(new Vec3d(1, 0, 0)));
Branch brnZ = Branch.Attach(X, Z, new DynamicTranslation(new Vec3d(0, 0, 1)));
Branch brnB = Branch.Attach(Z, B, new DynamicRotation(new Vec3d(0, 1, 0), 0, new Vec3d(-100, 0, 0)));
//drive the dynamic transformation by single value for each branch.
brnX.Step = 200;
brnZ.Step = 100;
brnB.Step = MathUtil.ToRad(-60);
//Get and show the transform matrices relative to O.
Dictionary&lt;Anchor, Mat4d&gt; matMap = asmb.GetMat4dMap(O);
Console.WriteLine(&quot;Transform Matrix relative to O:&quot;);
foreach (KeyValuePair&lt;Anchor, Mat4d&gt; keyValue in matMap)
Console.WriteLine($&quot;{keyValue.Key.Name} : {keyValue.Value}&quot;);
#endregion
return (asmb,O);
}
/// &lt;summary&gt;
/// Captures the assembly visualization and saves it to a file.
/// Initializes the display engine, sets up the assembly visualization with an isometric view, and saves a snapshot to a bitmap file.
/// &lt;/summary&gt;
/// &lt;param name=&quot;src&quot;&gt;A tuple containing the assembly and root anchor for visualization&lt;/param&gt;
static void SnapshotToFile((Asmb asmb, Anchor root) src)
{
//all the drawing function has to call DispEngine.Init() before using.
DispEngine.Init();
DispEngine.EnableSuppressDefaultLogo = true;
using (DispEngine dispEngine = new DispEngine(
src.asmb.GetAsmbDraw(src.root)))
{
dispEngine.SetViewToIsometricView();
dispEngine.Snapshot(&quot;DemoTopo1.bmp&quot;, 680, 480);
}
Console.WriteLine(&quot;Snapshot file output.&quot;);
DispEngine.FinishDisp();
}
static void Main()
{
SnapshotToFile(GetDemoAsmb());
}
}
}
</code></pre></div>
</article>
<div class="contribution d-print-none">
</div>
</div>
<div class="affix">
<nav id="affix"></nav>
</div>
</main>
<div class="container-xxl search-results" id="search-results"></div>
<footer class="border-top text-secondary">
<div class="container-xxl">
<div class="flex-fill">
<span> Copyright © 2025 <a href='https://superhightech.com.tw'>Tech Coordinate</a>. All rights reserved. <a href='https://superhightech.com.tw'>超級高科技股份有限公司</a> © 2025 版權所有 </span>
</div>
</div>
</footer>
</body>
</html>