476 lines
15 KiB
HTML
476 lines
15 KiB
HTML
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<title>Interface ICoordinateConverter | HiAPI-C# 2025 </title>
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<h5 class="offcanvas-title" id="tocOffcanvasLabel">Table of Contents</h5>
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<article data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter">
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<h1 id="Hi_Numerical_Xyzabc_ICoordinateConverter" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter" class="text-break">
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Interface ICoordinateConverter
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</h1>
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<div class="facts text-secondary">
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<dl><dt>Namespace</dt><dd><a class="xref" href="Hi.html">Hi</a>.<a class="xref" href="Hi.Numerical.html">Numerical</a>.<a class="xref" href="Hi.Numerical.Xyzabc.html">Xyzabc</a></dd></dl>
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<dl><dt>Assembly</dt><dd>HiMech.dll</dd></dl>
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</div>
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<div class="markdown summary"><p>Device for UniNc controller.</p>
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</div>
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<div class="markdown conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public interface ICoordinateConverter</code></pre>
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</div>
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<dl class="typelist extensionMethods">
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<dt>Extension Methods</dt>
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<dd>
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<div>
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<a class="xref" href="Hi.Common.DuplicateUtil.html#Hi_Common_DuplicateUtil_TryDuplicate__1___0_System_Object___">DuplicateUtil.TryDuplicate<TSelf>(TSelf, params object[])</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.InvokeUtil.html#Hi_Common_InvokeUtil_SelfInvoke__1___0_System_Action___0__">InvokeUtil.SelfInvoke<TSrc>(TSrc, Action<TSrc>)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.InvokeUtil.html#Hi_Common_InvokeUtil_SelfInvoke__2___0_System_Func___0___1__">InvokeUtil.SelfInvoke<TSrc, TDst>(TSrc, Func<TSrc, TDst>)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Coloring.ColorUtil.html#Hi_Coloring_ColorUtil_GetGloomyColor_System_Object_System_Double_System_Double_">ColorUtil.GetGloomyColor(object, double, double)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.NameUtil.html#Hi_Common_NameUtil_GetSelectionName_System_Object_">NameUtil.GetSelectionName(object)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.StringUtil.html#Hi_Common_StringUtil_GetPropertyStringIfToStringNotOverloaded_System_Object_System_Boolean_System_Boolean_">StringUtil.GetPropertyStringIfToStringNotOverloaded(object, bool, bool)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Parallels.LockUtil.html#Hi_Parallels_LockUtil_Lock_System_Object_">LockUtil.Lock(object)</a>
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</div>
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</dd></dl>
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<h2 class="section" id="methods">Methods
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</h2>
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<a id="Hi_Numerical_Xyzabc_ICoordinateConverter_AttacherPnToMc_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.AttacherPnToMc*"></a>
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<h3 id="Hi_Numerical_Xyzabc_ICoordinateConverter_AttacherPnToMc_Hi_Geom_DVec3d_System_Boolean__" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.AttacherPnToMc(Hi.Geom.DVec3d,System.Boolean@)">
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AttacherPnToMc(DVec3d, out bool)
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</h3>
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<div class="markdown level1 summary"><p>tool attacher NP (Normal and Point) to machine coordinate.
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The NP is from table buckle to tool attacher.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">DVec3d AttacherPnToMc(DVec3d pn, out bool isConverted)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>pn</code> <a class="xref" href="Hi.Geom.DVec3d.html">DVec3d</a></dt>
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<dd><p>tool attacher NP (Normal and Point)</p>
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</dd>
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<dt><code>isConverted</code> <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></dt>
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<dd><p>is conversion succeed</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Geom.DVec3d.html">DVec3d</a></dt>
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<dd><p>machine coordinate</p>
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</dd>
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</dl>
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<a id="Hi_Numerical_Xyzabc_ICoordinateConverter_IsAxisAExisted_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.IsAxisAExisted*"></a>
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<h3 id="Hi_Numerical_Xyzabc_ICoordinateConverter_IsAxisAExisted" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.IsAxisAExisted">
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IsAxisAExisted()
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</h3>
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<div class="markdown level1 summary"><p>Is rotary A existed.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">bool IsAxisAExisted()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></dt>
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<dd><p>Is rotary A existed.</p>
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</dd>
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</dl>
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<a id="Hi_Numerical_Xyzabc_ICoordinateConverter_IsAxisBExisted_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.IsAxisBExisted*"></a>
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<h3 id="Hi_Numerical_Xyzabc_ICoordinateConverter_IsAxisBExisted" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.IsAxisBExisted">
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IsAxisBExisted()
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</h3>
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<div class="markdown level1 summary"><p>Is rotary B existed.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">bool IsAxisBExisted()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></dt>
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<dd><p>Is rotary B existed.</p>
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</dd>
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</dl>
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<a id="Hi_Numerical_Xyzabc_ICoordinateConverter_IsAxisCExisted_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.IsAxisCExisted*"></a>
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<h3 id="Hi_Numerical_Xyzabc_ICoordinateConverter_IsAxisCExisted" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.IsAxisCExisted">
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IsAxisCExisted()
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</h3>
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<div class="markdown level1 summary"><p>Is rotary C existed.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">bool IsAxisCExisted()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></dt>
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<dd><p>Is rotary C existed.</p>
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</dd>
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</dl>
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<a id="Hi_Numerical_Xyzabc_ICoordinateConverter_McAbcToTiltMat_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.McAbcToTiltMat*"></a>
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<h3 id="Hi_Numerical_Xyzabc_ICoordinateConverter_McAbcToTiltMat_Hi_Geom_Vec3d_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.McAbcToTiltMat(Hi.Geom.Vec3d)">
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McAbcToTiltMat(Vec3d)
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</h3>
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<div class="markdown level1 summary"><p>Converts machine ABC coordinates to a tilt matrix.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">Mat4d McAbcToTiltMat(Vec3d mcAbc_rad)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>mcAbc_rad</code> <a class="xref" href="Hi.Geom.Vec3d.html">Vec3d</a></dt>
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<dd><p>The machine ABC coordinates in radians</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Geom.Mat4d.html">Mat4d</a></dt>
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<dd><p>The tilt matrix</p>
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</dd>
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</dl>
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<a id="Hi_Numerical_Xyzabc_ICoordinateConverter_McToAttacherMat_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.McToAttacherMat*"></a>
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<h3 id="Hi_Numerical_Xyzabc_ICoordinateConverter_McToAttacherMat_Hi_Geom_DVec3d_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.McToAttacherMat(Hi.Geom.DVec3d)">
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McToAttacherMat(DVec3d)
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</h3>
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<div class="markdown level1 summary"><p>Converts machine coordinates to an attacher matrix.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">Mat4d McToAttacherMat(DVec3d mcXyzabc)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>mcXyzabc</code> <a class="xref" href="Hi.Geom.DVec3d.html">DVec3d</a></dt>
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<dd><p>The machine coordinates</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Geom.Mat4d.html">Mat4d</a></dt>
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<dd><p>The attacher matrix</p>
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</dd>
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</dl>
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<a id="Hi_Numerical_Xyzabc_ICoordinateConverter_McToAttacherPn_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.McToAttacherPn*"></a>
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<h3 id="Hi_Numerical_Xyzabc_ICoordinateConverter_McToAttacherPn_Hi_Geom_DVec3d_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.McToAttacherPn(Hi.Geom.DVec3d)">
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McToAttacherPn(DVec3d)
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</h3>
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<div class="markdown level1 summary"><p>Machine coordinate to tool attacher NP (Normal and Point).
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The NP is from table buckle to tool attacher.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">DVec3d McToAttacherPn(DVec3d mcXyzabc)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>mcXyzabc</code> <a class="xref" href="Hi.Geom.DVec3d.html">DVec3d</a></dt>
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<dd><p>machine coordinate. ABC is in radian.</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Geom.DVec3d.html">DVec3d</a></dt>
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<dd><p>tool attacher Pn (Point and Normal)</p>
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</dd>
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</dl>
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<a id="Hi_Numerical_Xyzabc_ICoordinateConverter_TiltMatToMcAbc_" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.TiltMatToMcAbc*"></a>
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<h3 id="Hi_Numerical_Xyzabc_ICoordinateConverter_TiltMatToMcAbc_Hi_Geom_Mat4d_Hi_Geom_Vec3d__" data-uid="Hi.Numerical.Xyzabc.ICoordinateConverter.TiltMatToMcAbc(Hi.Geom.Mat4d,Hi.Geom.Vec3d@)">
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TiltMatToMcAbc(Mat4d, out Vec3d)
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</h3>
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<div class="markdown level1 summary"><p>Converts a tilt matrix to machine ABC coordinates.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">bool TiltMatToMcAbc(Mat4d tiltMat, out Vec3d mcAbc_rad)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>tiltMat</code> <a class="xref" href="Hi.Geom.Mat4d.html">Mat4d</a></dt>
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<dd><p>The tilt matrix to convert</p>
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</dd>
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<dt><code>mcAbc_rad</code> <a class="xref" href="Hi.Geom.Vec3d.html">Vec3d</a></dt>
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<dd><p>Output parameter that will contain the machine ABC coordinates in radians</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></dt>
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<dd><p>Whether the conversion was successful</p>
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</dd>
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</dl>
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</article>
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<div class="contribution d-print-none">
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</html>
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