401 lines
14 KiB
HTML
401 lines
14 KiB
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<head>
|
|
<meta charset="utf-8">
|
|
<title>Mission Panel | HiAPI-C# 2025 </title>
|
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
|
<meta name="title" content="Mission Panel | HiAPI-C# 2025 ">
|
|
|
|
|
|
<link rel="icon" href="../../../../img/HiAPI.favicon.ico">
|
|
<link rel="stylesheet" href="../../../../public/docfx.min.css">
|
|
<link rel="stylesheet" href="../../../../public/main.css">
|
|
<meta name="docfx:navrel" content="../../../../toc.html">
|
|
<meta name="docfx:tocrel" content="../../toc.html">
|
|
|
|
<meta name="docfx:rel" content="../../../../">
|
|
|
|
|
|
|
|
<meta name="loc:inThisArticle" content="In this article">
|
|
<meta name="loc:searchResultsCount" content="{count} results for "{query}"">
|
|
<meta name="loc:searchNoResults" content="No results for "{query}"">
|
|
<meta name="loc:tocFilter" content="Filter by title">
|
|
<meta name="loc:nextArticle" content="Next">
|
|
<meta name="loc:prevArticle" content="Previous">
|
|
<meta name="loc:themeLight" content="Light">
|
|
<meta name="loc:themeDark" content="Dark">
|
|
<meta name="loc:themeAuto" content="Auto">
|
|
<meta name="loc:changeTheme" content="Change theme">
|
|
<meta name="loc:copy" content="Copy">
|
|
<meta name="loc:downloadPdf" content="Download PDF">
|
|
|
|
<script type="module" src="./../../../../public/docfx.min.js"></script>
|
|
|
|
<script>
|
|
const theme = localStorage.getItem('theme') || 'auto'
|
|
document.documentElement.setAttribute('data-bs-theme', theme === 'auto' ? (window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light') : theme)
|
|
</script>
|
|
|
|
</head>
|
|
|
|
<body class="tex2jax_ignore" data-layout="" data-yaml-mime="">
|
|
<header class="bg-body border-bottom">
|
|
<nav id="autocollapse" class="navbar navbar-expand-md" role="navigation">
|
|
<div class="container-xxl flex-nowrap">
|
|
<a class="navbar-brand" href="../../../../index.html">
|
|
<img id="logo" class="svg" src="../../../../img/HiAPI.logo.png" alt="">
|
|
|
|
</a>
|
|
<button class="btn btn-lg d-md-none border-0" type="button" data-bs-toggle="collapse" data-bs-target="#navpanel" aria-controls="navpanel" aria-expanded="false" aria-label="Toggle navigation">
|
|
<i class="bi bi-three-dots"></i>
|
|
</button>
|
|
<div class="collapse navbar-collapse" id="navpanel">
|
|
<div id="navbar">
|
|
<form class="search" role="search" id="search">
|
|
<i class="bi bi-search"></i>
|
|
<input class="form-control" id="search-query" type="search" disabled placeholder="Search" autocomplete="off" aria-label="Search">
|
|
</form>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</nav>
|
|
</header>
|
|
|
|
<main class="container-xxl">
|
|
<div class="toc-offcanvas">
|
|
<div class="offcanvas-md offcanvas-start" tabindex="-1" id="tocOffcanvas" aria-labelledby="tocOffcanvasLabel">
|
|
<div class="offcanvas-header">
|
|
<h5 class="offcanvas-title" id="tocOffcanvasLabel">Table of Contents</h5>
|
|
<button type="button" class="btn-close" data-bs-dismiss="offcanvas" data-bs-target="#tocOffcanvas" aria-label="Close"></button>
|
|
</div>
|
|
<div class="offcanvas-body">
|
|
<nav class="toc" id="toc"></nav>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div class="content">
|
|
<div class="actionbar">
|
|
<button class="btn btn-lg border-0 d-md-none" type="button" data-bs-toggle="offcanvas" data-bs-target="#tocOffcanvas" aria-controls="tocOffcanvas" aria-expanded="false" aria-label="Show table of contents">
|
|
<i class="bi bi-list"></i>
|
|
</button>
|
|
|
|
<nav id="breadcrumb"></nav>
|
|
</div>
|
|
|
|
<article data-uid="">
|
|
<h1 id="mission-panel">Mission Panel</h1>
|
|
|
|
<p>The <code>Mission Panel</code> manages NC program loading, editing, and preparation for simulation in the geometry-only HiNC application.</p>
|
|
<h2 id="panel-layout">Panel Layout</h2>
|
|
<ul>
|
|
<li><p>Left side: <code>NC Program Management Panel</code></p>
|
|
<ul>
|
|
<li><code>Program Files Section</code>
|
|
<ul>
|
|
<li><code>Load NC File</code> button</li>
|
|
<li><code>New NC File</code> button</li>
|
|
<li>List view of loaded NC programs</li>
|
|
<li><code>Remove</code> button (to remove selected program)</li>
|
|
</ul>
|
|
</li>
|
|
<li><code>Program Properties Section</code>
|
|
<ul>
|
|
<li>File name and path display</li>
|
|
<li>Program description input field</li>
|
|
<li>Program size and line count display</li>
|
|
</ul>
|
|
</li>
|
|
<li><code>Program Association Section</code>
|
|
<ul>
|
|
<li>Tool mapping controls:
|
|
<ul>
|
|
<li>Dropdown to select T-code</li>
|
|
<li>Dropdown to select corresponding tool from Tool House</li>
|
|
<li><code>Apply Mapping</code> button</li>
|
|
</ul>
|
|
</li>
|
|
<li>Work offset mapping controls:
|
|
<ul>
|
|
<li>Dropdown to select work offset code (G54, G55, etc.)</li>
|
|
<li>X, Y, Z offset value inputs</li>
|
|
<li><code>Apply Offset</code> button</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
</li>
|
|
<li><p>Right side: <code>NC Program Editor/Viewer</code></p>
|
|
<ul>
|
|
<li>Syntax-highlighted G-code editor</li>
|
|
<li>Line numbers</li>
|
|
<li><code>Save</code> button</li>
|
|
<li><code>Validate</code> button</li>
|
|
<li>Validation results display area</li>
|
|
<li><code>Show Toolpath Preview</code> toggle button</li>
|
|
</ul>
|
|
</li>
|
|
<li><p>Bottom: <code>Toolpath Preview Panel</code> (shown when preview is toggled on)</p>
|
|
<ul>
|
|
<li>3D view of the toolpath</li>
|
|
<li>Color-coded display based on operation type or feed rate</li>
|
|
<li>Basic camera controls</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h2 id="behavior">Behavior</h2>
|
|
<h3 id="loading-nc-program-files">Loading NC Program Files</h3>
|
|
<p>When the user clicks the <code>Load NC File</code> button:</p>
|
|
<ol>
|
|
<li>Open a file selection dialog showing NC files (*.nc, *.cnc, *.ngc, etc.)</li>
|
|
<li>After selection, validate the file format</li>
|
|
<li>Add the file to the list of NC programs</li>
|
|
<li>Display the file in the editor/viewer</li>
|
|
<li>Update program properties display</li>
|
|
</ol>
|
|
<pre><code class="lang-csharp">// Example code
|
|
public void LoadNCFile(string filePath)
|
|
{
|
|
if (File.Exists(filePath))
|
|
{
|
|
// Read and validate NC file
|
|
string programContent = File.ReadAllText(filePath);
|
|
|
|
// Create a new program object
|
|
NCProgram program = new NCProgram
|
|
{
|
|
FilePath = filePath,
|
|
FileName = Path.GetFileName(filePath),
|
|
Content = programContent,
|
|
LineCount = programContent.Split('\n').Length,
|
|
FileSize = new FileInfo(filePath).Length
|
|
};
|
|
|
|
// Add to the project's mission
|
|
machiningProject.MachiningMission.Programs.Add(program);
|
|
|
|
// Update the NC program list view
|
|
UpdateProgramListView();
|
|
|
|
// Select the newly added program
|
|
SelectProgram(program);
|
|
|
|
// Display the program in the editor
|
|
LoadProgramIntoEditor(program);
|
|
}
|
|
}
|
|
</code></pre>
|
|
<h3 id="creating-a-new-nc-program">Creating a New NC Program</h3>
|
|
<p>When the user clicks the <code>New NC File</code> button:</p>
|
|
<ol>
|
|
<li>Create a new empty NC program object</li>
|
|
<li>Add it to the list of programs</li>
|
|
<li>Load it into the editor with minimal template content</li>
|
|
<li>Allow the user to start editing</li>
|
|
</ol>
|
|
<pre><code class="lang-csharp">public void CreateNewNCProgram()
|
|
{
|
|
// Create a basic template for a new NC program
|
|
string templateContent = "%\nO0001\n(NEW PROGRAM)\n\nG90 G40 G17\nG21 (MM)\n\n(PROGRAM BODY)\n\nM30\n%";
|
|
|
|
// Create a new program object
|
|
NCProgram program = new NCProgram
|
|
{
|
|
FileName = "NewProgram.nc",
|
|
Content = templateContent,
|
|
LineCount = templateContent.Split('\n').Length,
|
|
IsNew = true
|
|
};
|
|
|
|
// Add to the project's mission
|
|
machiningProject.MachiningMission.Programs.Add(program);
|
|
|
|
// Update the NC program list view
|
|
UpdateProgramListView();
|
|
|
|
// Select the newly added program
|
|
SelectProgram(program);
|
|
|
|
// Display the program in the editor
|
|
LoadProgramIntoEditor(program);
|
|
}
|
|
</code></pre>
|
|
<h3 id="tool-mapping">Tool Mapping</h3>
|
|
<p>When the user sets up a tool mapping and clicks <code>Apply Mapping</code>:</p>
|
|
<ol>
|
|
<li>Extract the T-code from the selected dropdown</li>
|
|
<li>Get the corresponding tool from the Tool House based on the selection</li>
|
|
<li>Add or update the mapping in the mission's tool map</li>
|
|
<li>Update the display to show the active mapping</li>
|
|
</ol>
|
|
<pre><code class="lang-csharp">public void ApplyToolMapping(string tCodeStr, int toolHousePosition)
|
|
{
|
|
if (int.TryParse(tCodeStr.Substring(1), out int tCode))
|
|
{
|
|
// Get the tool from the tool house
|
|
var tool = machiningProject.MachiningToolHouse[toolHousePosition];
|
|
if (tool != null)
|
|
{
|
|
// Update or add the mapping
|
|
machiningProject.MachiningMission.ToolMap[tCode] = toolHousePosition;
|
|
|
|
// Update the display
|
|
UpdateToolMappingDisplay();
|
|
}
|
|
}
|
|
}
|
|
</code></pre>
|
|
<h3 id="work-offset-mapping">Work Offset Mapping</h3>
|
|
<p>When the user sets up a work offset and clicks <code>Apply Offset</code>:</p>
|
|
<ol>
|
|
<li>Extract the offset code (G54, G55, etc.)</li>
|
|
<li>Create a vector from the X, Y, Z input values</li>
|
|
<li>Add or update the offset in the mission's work offset map</li>
|
|
<li>Update the display to show the active offset</li>
|
|
</ol>
|
|
<pre><code class="lang-csharp">public void ApplyWorkOffset(string offsetCode, double x, double y, double z)
|
|
{
|
|
// Create the offset vector
|
|
Vec3d offset = new Vec3d(x, y, z);
|
|
|
|
// Update or add the mapping
|
|
machiningProject.MachiningMission.WorkOffsetMap[offsetCode] = offset;
|
|
|
|
// Update the display
|
|
UpdateWorkOffsetDisplay();
|
|
}
|
|
</code></pre>
|
|
<h3 id="validating-nc-program">Validating NC Program</h3>
|
|
<p>When the user clicks the <code>Validate</code> button:</p>
|
|
<ol>
|
|
<li>Parse the current program content in the editor</li>
|
|
<li>Check for syntax errors</li>
|
|
<li>Verify tool references against the tool map</li>
|
|
<li>Check for unsupported G/M codes</li>
|
|
<li>Display validation results in the results area</li>
|
|
</ol>
|
|
<pre><code class="lang-csharp">public void ValidateProgram()
|
|
{
|
|
// Get the current content from the editor
|
|
string programContent = GetEditorContent();
|
|
|
|
// Create a validator
|
|
NCProgramValidator validator = new NCProgramValidator(machiningProject);
|
|
|
|
// Perform validation
|
|
ValidationResult result = validator.Validate(programContent);
|
|
|
|
// Display results
|
|
ClearValidationResultsDisplay();
|
|
if (result.IsValid)
|
|
{
|
|
DisplayValidationSuccess("Program validation successful.");
|
|
}
|
|
else
|
|
{
|
|
foreach (var error in result.Errors)
|
|
{
|
|
DisplayValidationError(error);
|
|
}
|
|
}
|
|
}
|
|
</code></pre>
|
|
<h3 id="displaying-toolpath-preview">Displaying Toolpath Preview</h3>
|
|
<p>When the user toggles the <code>Show Toolpath Preview</code>:</p>
|
|
<ol>
|
|
<li>If toggled on:
|
|
a. Parse the NC program
|
|
b. Generate a toolpath using the geometry-only simulation engine
|
|
c. Render the toolpath in the preview panel
|
|
d. Show the preview panel</li>
|
|
<li>If toggled off:
|
|
a. Hide the preview panel</li>
|
|
</ol>
|
|
<pre><code class="lang-csharp">public void ToggleToolpathPreview(bool showPreview)
|
|
{
|
|
if (showPreview)
|
|
{
|
|
// Get the current program
|
|
NCProgram program = GetSelectedProgram();
|
|
|
|
// Generate toolpath (simplified for geometry-only)
|
|
Toolpath toolpath = ToolpathGenerator.GenerateFromNCProgram(
|
|
program.Content,
|
|
machiningProject.MachiningMission.ToolMap,
|
|
machiningProject.MachiningMission.WorkOffsetMap,
|
|
machiningProject.MachiningEquipment);
|
|
|
|
// Render the toolpath
|
|
RenderToolpathPreview(toolpath);
|
|
|
|
// Show the preview panel
|
|
toolpathPreviewPanel.Visibility = Visibility.Visible;
|
|
}
|
|
else
|
|
{
|
|
// Hide the preview panel
|
|
toolpathPreviewPanel.Visibility = Visibility.Collapsed;
|
|
}
|
|
}
|
|
</code></pre>
|
|
<h3 id="data-structure">Data Structure</h3>
|
|
<p>The panel operates primarily on the <code>MachiningMission</code> of the <code>MachiningProject</code>:</p>
|
|
<pre><code class="lang-csharp">public class MachiningMission
|
|
{
|
|
public List<NCProgram> Programs { get; set; } = new List<NCProgram>();
|
|
public Dictionary<int, int> ToolMap { get; set; } = new Dictionary<int, int>();
|
|
public Dictionary<string, Vec3d> WorkOffsetMap { get; set; } = new Dictionary<string, Vec3d>();
|
|
// Other mission-related properties
|
|
}
|
|
|
|
public class NCProgram
|
|
{
|
|
public string FilePath { get; set; }
|
|
public string FileName { get; set; }
|
|
public string Content { get; set; }
|
|
public long FileSize { get; set; }
|
|
public int LineCount { get; set; }
|
|
public bool IsNew { get; set; }
|
|
public string Description { get; set; }
|
|
// Other program-related properties
|
|
}
|
|
</code></pre>
|
|
<h2 id="integration-with-main-application">Integration with Main Application</h2>
|
|
<p>The <code>Mission Panel</code> is activated when the user selects the <code>Mission</code> item in the <code>Navigation Menu</code>. It accesses and modifies the <code>MachiningMission</code> component of the current <code>MachiningProject</code> instance.</p>
|
|
<p>When changes are made in this panel, the following notifications should be sent:</p>
|
|
<ol>
|
|
<li><code>ProgramListChanged</code> - When programs are added or removed</li>
|
|
<li><code>ProgramContentChanged</code> - When program content is edited</li>
|
|
<li><code>ToolMapChanged</code> - When tool mappings are updated</li>
|
|
<li><code>WorkOffsetMapChanged</code> - When work offsets are updated</li>
|
|
</ol>
|
|
<p>These notifications allow other components (particularly the Player panel) to update their behavior accordingly when preparing for or executing the simulation.</p>
|
|
|
|
</article>
|
|
|
|
<div class="contribution d-print-none">
|
|
</div>
|
|
|
|
<div class="next-article d-print-none border-top" id="nextArticle"></div>
|
|
|
|
</div>
|
|
|
|
<div class="affix">
|
|
<nav id="affix"></nav>
|
|
</div>
|
|
</main>
|
|
|
|
<div class="container-xxl search-results" id="search-results"></div>
|
|
|
|
<footer class="border-top text-secondary">
|
|
<div class="container-xxl">
|
|
<div class="flex-fill">
|
|
<span> Copyright © 2025 <a href='https://superhightech.com.tw'>Tech Coordinate</a>. All rights reserved. <a href='https://superhightech.com.tw'>超級高科技股份有限公司</a> © 2025 版權所有 </span>
|
|
</div>
|
|
</div>
|
|
</footer>
|
|
</body>
|
|
</html>
|