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<h1 id="running-a-simulation">Running a Simulation</h1>
<p>Everything that happens after the equipment is set up: writing the list of commands a run executes,
playing it, watching it, and reading what it did.</p>
<p>The Execution page at <code>/execution</code> is where all of it happens — it is also where the application
opens.</p>
<p>Ordered as a run goes: build the list, play it, watch it, read it, and diagnose it.</p>
<h2 id="pages">Pages</h2>
<ul>
<li><a href="building-a-mission.html">Building a Mission</a> — The command list a run executes, and the checkbox on each command that decides whether it runs</li>
<li><a href="playing-a-program.html">Playing a Program</a> — The two commands that put NC code into a run, and which to use when</li>
<li><a href="the-other-commands.html">The Other Commands</a> — The settings, optimizer and output kinds, and the script command: what each is for and where in the list it belongs</li>
<li><a href="running-a-simulation.html">Starting and Stepping</a> — The transport controls, the F5–F8 keys, and why one line is not one step</li>
<li><a href="watching-the-run.html">Watching the Run</a> — The canvas, and the three charts that show the whole mission at once</li>
<li><a href="inspecting-a-step.html">Inspecting a Step</a> — The Step Info column: the sentence, the step, the engagement and the per-revolution charts</li>
<li><a href="the-program-branch.html">The Program Branch</a> — The files a run read, the passes it made over each and what every line produced</li>
<li><a href="when-something-goes-wrong.html">When Something Goes Wrong</a> — Which of the four message lists answers which question, why a row is not an occurrence, and three things that look like faults and are not</li>
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<h2 id="see-also">See Also</h2>
<ul>
<li><a href="../setup/index.html">Setup</a> — the equipment a run needs before any of this</li>
<li><a href="../basics/index.html">Basics</a> — the window, the project and the messages every screen shares</li>
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