412 lines
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412 lines
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<h5 class="offcanvas-title" id="tocOffcanvasLabel">Table of Contents</h5>
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<article data-uid="Hi.Grpcs.PlayerServiceRunner">
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<h1 id="Hi_Grpcs_PlayerServiceRunner" data-uid="Hi.Grpcs.PlayerServiceRunner" class="text-break">
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Class PlayerServiceRunner
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</h1>
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<div class="facts text-secondary">
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<dl><dt>Namespace</dt><dd><a class="xref" href="Hi.html">Hi</a>.<a class="xref" href="Hi.Grpcs.html">Grpcs</a></dd></dl>
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<dl><dt>Assembly</dt><dd>HiNc.dll</dd></dl>
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</div>
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<div class="markdown summary"><p>Service runner for the Player gRPC service.</p>
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</div>
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<div class="markdown conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public class PlayerServiceRunner : PlayerService.PlayerServiceBase</code></pre>
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</div>
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<dl class="typelist inheritance">
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<dt>Inheritance</dt>
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<dd>
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<div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
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<div><a class="xref" href="Hi.Grpcs.PlayerService.html">PlayerService</a>.<a class="xref" href="Hi.Grpcs.PlayerService.PlayerServiceBase.html">PlayerServiceBase</a></div>
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<div><span class="xref">PlayerServiceRunner</span></div>
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</dd>
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</dl>
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<dl class="typelist inheritedMembers">
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<dt>Inherited Members</dt>
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<dd>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">object.Equals(object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">object.Equals(object, object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gethashcode">object.GetHashCode()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gettype">object.GetType()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone">object.MemberwiseClone()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.referenceequals">object.ReferenceEquals(object, object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.tostring">object.ToString()</a>
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</div>
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</dd></dl>
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<dl class="typelist extensionMethods">
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<dt>Extension Methods</dt>
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<dd>
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<div>
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<a class="xref" href="Hi.Common.DuplicateUtil.html#Hi_Common_DuplicateUtil_TryDuplicate__1___0_System_Object___">DuplicateUtil.TryDuplicate<TSelf>(TSelf, params object[])</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.InvokeUtil.html#Hi_Common_InvokeUtil_SelfInvoke__1___0_System_Action___0__">InvokeUtil.SelfInvoke<TSrc>(TSrc, Action<TSrc>)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.InvokeUtil.html#Hi_Common_InvokeUtil_SelfInvoke__2___0_System_Func___0___1__">InvokeUtil.SelfInvoke<TSrc, TDst>(TSrc, Func<TSrc, TDst>)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Coloring.ColorUtil.html#Hi_Coloring_ColorUtil_GetGloomyColor_System_Object_System_Double_System_Double_">ColorUtil.GetGloomyColor(object, double, double)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.NameUtil.html#Hi_Common_NameUtil_GetSelectionName_System_Object_">NameUtil.GetSelectionName(object)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.StringUtil.html#Hi_Common_StringUtil_GetPropertyStringIfToStringNotOverloaded_System_Object_System_Boolean_System_Boolean_">StringUtil.GetPropertyStringIfToStringNotOverloaded(object, bool, bool)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Parallels.LockUtil.html#Hi_Parallels_LockUtil_Lock_System_Object_">LockUtil.Lock(object)</a>
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</div>
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</dd></dl>
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<h2 class="section" id="constructors">Constructors
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</h2>
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<a id="Hi_Grpcs_PlayerServiceRunner__ctor_" data-uid="Hi.Grpcs.PlayerServiceRunner.#ctor*"></a>
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<h3 id="Hi_Grpcs_PlayerServiceRunner__ctor_System_Func_Hi_MachiningProcs_MachiningProject__" data-uid="Hi.Grpcs.PlayerServiceRunner.#ctor(System.Func{Hi.MachiningProcs.MachiningProject})">
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PlayerServiceRunner(Func<MachiningProject>)
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</h3>
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<div class="markdown level1 summary"><p>Initializes a new instance of the <a class="xref" href="Hi.Grpcs.PlayerServiceRunner.html">PlayerServiceRunner</a> class.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public PlayerServiceRunner(Func<MachiningProject> machiningProjectHost)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>machiningProjectHost</code> <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.func-1">Func</a><<a class="xref" href="Hi.MachiningProcs.MachiningProject.html">MachiningProject</a>></dt>
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<dd><p>Function to create or retrieve a milling course instance.</p>
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</dd>
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</dl>
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<h2 class="section" id="methods">Methods
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</h2>
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<a id="Hi_Grpcs_PlayerServiceRunner_Pause_" data-uid="Hi.Grpcs.PlayerServiceRunner.Pause*"></a>
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<h3 id="Hi_Grpcs_PlayerServiceRunner_Pause_Google_Protobuf_WellKnownTypes_Empty_Grpc_Core_ServerCallContext_" data-uid="Hi.Grpcs.PlayerServiceRunner.Pause(Google.Protobuf.WellKnownTypes.Empty,Grpc.Core.ServerCallContext)">
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Pause(Empty, ServerCallContext)
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</h3>
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<div class="markdown level1 summary"><p>Pauses the player.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public override Task<Empty> Pause(Empty request, ServerCallContext context)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>request</code> <span class="xref">Empty</span></dt>
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<dd><p>The empty request.</p>
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</dd>
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<dt><code>context</code> <a class="xref" href="https://github.com/grpc/grpc-dotnet/blob/64e87a676b6aba16945f70aed3bb1c1dbbbbbad0/src/Grpc.Core.Api/ServerCallContext.cs">ServerCallContext</a></dt>
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<dd><p>The server call context.</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1">Task</a><<span class="xref">Empty</span>></dt>
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<dd><p>Empty response.</p>
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</dd>
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</dl>
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<a id="Hi_Grpcs_PlayerServiceRunner_Reset_" data-uid="Hi.Grpcs.PlayerServiceRunner.Reset*"></a>
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<h3 id="Hi_Grpcs_PlayerServiceRunner_Reset_Google_Protobuf_WellKnownTypes_Empty_Grpc_Core_ServerCallContext_" data-uid="Hi.Grpcs.PlayerServiceRunner.Reset(Google.Protobuf.WellKnownTypes.Empty,Grpc.Core.ServerCallContext)">
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Reset(Empty, ServerCallContext)
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</h3>
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<div class="markdown level1 summary"><p>Resets the player.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public override Task<Empty> Reset(Empty request, ServerCallContext context)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>request</code> <span class="xref">Empty</span></dt>
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<dd><p>The empty request.</p>
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</dd>
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<dt><code>context</code> <a class="xref" href="https://github.com/grpc/grpc-dotnet/blob/64e87a676b6aba16945f70aed3bb1c1dbbbbbad0/src/Grpc.Core.Api/ServerCallContext.cs">ServerCallContext</a></dt>
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<dd><p>The server call context.</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1">Task</a><<span class="xref">Empty</span>></dt>
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<dd><p>Empty response.</p>
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</dd>
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</dl>
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<a id="Hi_Grpcs_PlayerServiceRunner_Resume_" data-uid="Hi.Grpcs.PlayerServiceRunner.Resume*"></a>
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<h3 id="Hi_Grpcs_PlayerServiceRunner_Resume_Google_Protobuf_WellKnownTypes_Empty_Grpc_Core_ServerCallContext_" data-uid="Hi.Grpcs.PlayerServiceRunner.Resume(Google.Protobuf.WellKnownTypes.Empty,Grpc.Core.ServerCallContext)">
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Resume(Empty, ServerCallContext)
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</h3>
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<div class="markdown level1 summary"><p>Resumes the player.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public override Task<Empty> Resume(Empty request, ServerCallContext context)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>request</code> <span class="xref">Empty</span></dt>
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<dd><p>The empty request.</p>
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</dd>
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<dt><code>context</code> <a class="xref" href="https://github.com/grpc/grpc-dotnet/blob/64e87a676b6aba16945f70aed3bb1c1dbbbbbad0/src/Grpc.Core.Api/ServerCallContext.cs">ServerCallContext</a></dt>
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<dd><p>The server call context.</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1">Task</a><<span class="xref">Empty</span>></dt>
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<dd><p>Empty response.</p>
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</dd>
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</dl>
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<a id="Hi_Grpcs_PlayerServiceRunner_Start_" data-uid="Hi.Grpcs.PlayerServiceRunner.Start*"></a>
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<h3 id="Hi_Grpcs_PlayerServiceRunner_Start_Google_Protobuf_WellKnownTypes_Empty_Grpc_Core_ServerCallContext_" data-uid="Hi.Grpcs.PlayerServiceRunner.Start(Google.Protobuf.WellKnownTypes.Empty,Grpc.Core.ServerCallContext)">
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Start(Empty, ServerCallContext)
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</h3>
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<div class="markdown level1 summary"><p>Starts the player.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public override Task<Empty> Start(Empty request, ServerCallContext context)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>request</code> <span class="xref">Empty</span></dt>
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<dd><p>The empty request.</p>
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</dd>
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<dt><code>context</code> <a class="xref" href="https://github.com/grpc/grpc-dotnet/blob/64e87a676b6aba16945f70aed3bb1c1dbbbbbad0/src/Grpc.Core.Api/ServerCallContext.cs">ServerCallContext</a></dt>
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<dd><p>The server call context.</p>
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</dd>
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</dl>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.threading.tasks.task-1">Task</a><<span class="xref">Empty</span>></dt>
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<dd><p>Empty response.</p>
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</dd>
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</dl>
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</article>
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<div class="contribution d-print-none">
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