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<h1 id="player-tool-bar">Player Tool Bar</h1>
<h2 id="layout">Layout</h2>
<ul>
<li><code>Player Tool Bar</code>
<ul>
<li><code>Status Text Field</code></li>
<li><code>Start Button</code></li>
<li><code>Pause Button</code></li>
<li><code>Run-One-Line Button</code></li>
<li><code>Run-One-Step Button</code></li>
<li><code>Stop Button</code></li>
<li><code>Reset Button</code></li>
</ul>
</li>
</ul>
<h2 id="behavior-of-player-tool-bar">Behavior of <code>Player Tool Bar</code></h2>
<p>See the example code to:</p>
<ul>
<li>complete the behavior of the buttons and <code>Status Text Field</code>.</li>
<li>The rapidly used buttons should has hotkey. At least the following buttons:
<ul>
<li>Run One Line Button</li>
<li>Run One Step Button</li>
<li>Start/Continue</li>
<li>Pause</li>
</ul>
</li>
<li>Both webservice and win-desktop applications use <a class="xref" href="../../api/Hi.MachiningProcs.LocalProjectService.html">LocalProjectService</a> events for monitoring <a class="xref" href="../../api/Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_PacePlayer">PacePlayer</a> status changes.</li>
<li>In webservice applications, the <code>PlayerStatusService</code> subscribes to these <a class="xref" href="../../api/Hi.MachiningProcs.LocalProjectService.html">LocalProjectService</a> events and broadcasts status changes via <code>PlayerStatusHub</code> using SignalR for real-time communication.</li>
<li>Win-desktop applications can directly subscribe to <a class="xref" href="../../api/Hi.MachiningProcs.LocalProjectService.html">LocalProjectService</a> events for status updates.</li>
<li>Alter the background color of the <code>Status Text Field</code> if the status changed.
<ul>
<li>Warning style color
<ul>
<li>Running</li>
</ul>
</li>
<li>Secondary style color
<ul>
<li>Paused</li>
<li>No Project</li>
</ul>
</li>
<li>Success style color
<ul>
<li>Finished</li>
<li>Ready</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>The action of <code>Reset Button</code> should be async for user experience.</p>
<div class="TIP">
<h5>Tip</h5>
<p>Use icon instead of text to the tool bar button. Run One Line Button and Run One Step Button use the same icon, use the different color to resolve them.</p>
<ul>
<li>Run One Line Button &gt; default color with green seasoned</li>
<li>Run One Step Button &gt; default color with blue seasoned</li>
</ul>
<p>The other button use the default color is enough.</p>
</div>
<h2 id="source-code-path">Source Code Path</h2>
<p>See <a href="../index.html">this page</a> for git repository.</p>
<h3 id="wpf-application-source-code-path">WPF Application Source Code Path</h3>
<ul>
<li>Play/PlayerToolBar</li>
</ul>
<h3 id="web-page-application-source-code-path">Web Page Application Source Code Path</h3>
<ul>
<li>wwwroot/player/player-tool-bar.js</li>
<li>Players/PlayerController.cs</li>
<li>Players/PlayerStatusHub.cs</li>
<li>Players/PlayerStatusService.cs</li>
</ul>
<h4 id="signalr-implementation-webapi-only">SignalR Implementation (Webapi Only)</h4>
<p><code>PlayerStatusHub</code> provides real-time player status updates, with methods <code>GetPlayerStatus()</code> and event <code>PlayerStatusUpdated</code>. <code>PlayerStatusService</code> monitors <a class="xref" href="../../api/Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_PacePlayer">PacePlayer</a> events (<a class="xref" href="../../api/Hi.Common.PacePlayer.html#Hi_Common_PacePlayer_IsRunningChangedEvent">IsRunningChangedEvent</a>, <a class="xref" href="../../api/Hi.Common.PacePlayer.html#Hi_Common_PacePlayer_IsLockedChangedEvent">IsLockedChangedEvent</a>, <a class="xref" href="../../api/Hi.Common.PacePlayer.html#Hi_Common_PacePlayer_IsFinishedChangedEvent">IsFinishedChangedEvent</a>, <a class="xref" href="../../api/Hi.Common.PacePlayer.html#Hi_Common_PacePlayer_ResetedEvent">ResetedEvent</a>) and broadcasts changes via SignalR. The JavaScript component connects to <code>/playerStatusHub</code> and listens for status updates. API endpoints include <code>/api/player/start</code>, <code>/api/player/pause</code>, <code>/api/player/resume</code>, <code>/api/player/run-line</code>, <code>/api/player/run-step</code>, <code>/api/player/stop</code>, and <code>/api/player/reset</code>.</p>
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