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<h1 id="rendering-with-hiapi">Rendering with HiAPI</h1>
<p>This section covers the rendering capabilities of HiAPI, focusing on how to create and display visual content in your applications.</p>
<h2 id="overview">Overview</h2>
<p>HiAPI provides a powerful rendering system built around the <a class="xref" href="../../../api/Hi.Disp.DispEngine.html">DispEngine</a> and <a class="xref" href="../../../api/Hi.Disp.IDisplayee.html">IDisplayee</a> interface. This system enables you to:</p>
<ul>
<li>Create and render 3D and 2D graphics</li>
<li>Implement interactive user interfaces</li>
<li>Achieve high-performance rendering across multiple platforms</li>
<li>Handle touch, mouse, and keyboard input uniformly</li>
</ul>
<h2 id="key-components">Key Components</h2>
<p>The HiAPI rendering system consists of several key components:</p>
<ul>
<li><strong>DispEngine</strong>: The core rendering engine that processes displayees and handles user interaction</li>
<li><strong>IDisplayee</strong>: The interface for renderable objects</li>
<li><strong>Drawing</strong>: A fundamental rendering unit for creating basic geometric elements</li>
<li><strong>RenderingCanvas</strong>: UI controls for different frameworks that host the DispEngine</li>
</ul>
<h2 id="sections">Sections</h2>
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<th>Topic</th>
<th>Description</th>
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<td><a href="rendering-canvas/index.html">Using RenderingCanvas with DispEngine</a></td>
<td>Learn how to use the RenderingCanvas component in your applications</td>
</tr>
<tr>
<td><a href="rendering-canvas/custom-implementation.html">Building Your Own Rendering Canvas</a></td>
<td>Understand how to implement custom rendering components</td>
</tr>
<tr>
<td><a href="drawing/index.html">Drawing</a></td>
<td>Learn how to use the Drawing class to create basic geometric elements</td>
</tr>
<tr>
<td><a href="color-guide/index.html">Color Guide System</a></td>
<td>Learn how to implement color mapping and rendering priority for steps</td>
</tr>
</tbody>
</table>
<h2 id="basic-rendering-workflow">Basic Rendering Workflow</h2>
<p>The typical workflow for rendering with HiAPI follows these steps:</p>
<ol>
<li><strong>Create Displayees</strong>: Implement <a class="xref" href="../../../api/Hi.Disp.IDisplayee.html">IDisplayee</a> or use existing implementations like <a class="xref" href="../../../api/Hi.Disp.Drawing.html">Drawing</a></li>
<li><strong>Configure DispEngine</strong>: Create and initialize a <a class="xref" href="../../../api/Hi.Disp.DispEngine.html">DispEngine</a> with your displayees</li>
<li><strong>UI Integration</strong>: Use RenderingCanvas components to display the rendered content in your UI</li>
<li><strong>Handle Input</strong>: Process user interactions through the DispEngine's input handling methods</li>
</ol>
<p>This pattern works consistently across all supported UI frameworks, allowing you to develop cross-platform applications with a unified codebase.</p>
<h2 id="see-also">See Also</h2>
<ul>
<li><a class="xref" href="../../../api/Hi.Disp.DispEngine.html">DispEngine</a></li>
<li><a class="xref" href="../../../api/Hi.Disp.IDisplayee.html">IDisplayee</a></li>
<li><a class="xref" href="../../../api/Hi.Disp.Drawing.html">Drawing</a></li>
<li><a class="xref" href="../../../api/Hi.Disp.DispList.html">DispList</a></li>
</ul>
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