Interface IMotionEventDef
One-shot motion event — present only on blocks that actually issue a
motion command. Used by motion semantics (McLinearMotionSemantic,
McArcMotionSemantic, ClLinearMotionSemantic)
as the trigger to emit motion IAct. NOT carried
forward across blocks. Property names are used as JSON keys via nameof.
public interface IMotionEventDef
- Extension Methods
Examples
"MotionEvent": { "Form": "McLinear", "IsRapid": false }
Properties
Form
Interpolation form. See MotionForm.
string Form { get; set; }
Property Value
IsRapid
True for rapid traverse; false (default) for programmed feedrate.
bool IsRapid { get; set; }