• Overview
  • System Requirements
  • Getting Started
  • Sketch to Build HiNC GUI
    • General Rules
    • Initialize HiAPI
    • Main Panel
    • Bottom Message Bar
    • RenderingCanvas Tool Bar
    • Player Panel
      • Player Tool Bar
      • Player Extended RenderingCanvas Tool Bar
      • Selected-Step Info Panel
    • Session Message Panel
    • Preference
      • Preference Menu
      • Graphic-Cache Dropdown
      • Language Selection
      • Step Present Preference
    • Vec3d Control
    • Geometry Panels
      • Box3d Control
      • Cylindroid Control
      • Geometry Combination Control
      • Geometry Management Panel
      • Runtime Geometry Panel
      • STL File Control
      • Transformation Geometry Control
    • Mechanism
      • Transformers
      • Fixture Page
      • Workpiece Page
    • Controller Page
  • Logic
    • Basic Geometry
    • Rendering
      • Using RenderingCanvas with DispEngine
      • Building Your Own Rendering Canvas
      • Drawing
    • Mechanism Topology
      • Overview
      • Topology Structure
      • Transformers
      • Render Topology
    • XML IO