tune
This commit is contained in:
@@ -102,7 +102,7 @@ Class CylindroidHolder
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<div class="markdown conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public class CylindroidHolder : IHolder, ITopoDisplayee, IGetAsmb, IGetTopoIndex, IAnchoredDisplayee, IGetRootAnchor, IDisplayee, IExpandToBox3d, IGetAnchoredDisplayeeList, IGetBuckleAnchorList, IMakeXmlSource, IAbstractNote, IGetFletchBuckle, IDuplicate, INameNote, IGetSolid, IDisposable, IAnchoredCollidableLeaf, IAnchoredCollidableNode, IAnchoredCollidableBased, ICollidable</code></pre>
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<pre><code class="lang-csharp hljs">public class CylindroidHolder : IHolder, ITopo, IGetAsmb, IGetAnchoredDisplayeeList, IAnchoredDisplayee, IDisplayee, IExpandToBox3d, IMakeXmlSource, IAbstractNote, IGetFletchBuckle, IDuplicate, INameNote, IAnchoredCollidabled, IGetCollidable, IGetAnchor, IGetTopoIndex, IGetSolid, IDisposable, IAnchoredCollidableLeaf, IAnchoredCollidableNode, IAnchoredCollidableBased, ICollidable, IClearCache</code></pre>
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</div>
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@@ -120,26 +120,28 @@ Class CylindroidHolder
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<dt>Implements</dt>
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<dd>
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<div><a class="xref" href="Hi.NcMech.Holders.IHolder.html">IHolder</a></div>
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<div><a class="xref" href="Hi.Disp.ITopoDisplayee.html">ITopoDisplayee</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.ITopo.html">ITopo</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetAsmb.html">IGetAsmb</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetTopoIndex.html">IGetTopoIndex</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetAnchoredDisplayeeList.html">IGetAnchoredDisplayeeList</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IAnchoredDisplayee.html">IAnchoredDisplayee</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetRootAnchor.html">IGetRootAnchor</a></div>
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<div><a class="xref" href="Hi.Disp.IDisplayee.html">IDisplayee</a></div>
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<div><a class="xref" href="Hi.Geom.IExpandToBox3d.html">IExpandToBox3d</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetAnchoredDisplayeeList.html">IGetAnchoredDisplayeeList</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetBuckleAnchorList.html">IGetBuckleAnchorList</a></div>
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<div><a class="xref" href="Hi.Common.XmlUtils.IMakeXmlSource.html">IMakeXmlSource</a></div>
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<div><a class="xref" href="Hi.Common.IAbstractNote.html">IAbstractNote</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetFletchBuckle.html">IGetFletchBuckle</a></div>
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<div><a class="xref" href="Hi.Common.IDuplicate.html">IDuplicate</a></div>
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<div><a class="xref" href="Hi.Common.XmlUtils.INameNote.html">INameNote</a></div>
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<div><a class="xref" href="Hi.Common.INameNote.html">INameNote</a></div>
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<div><a class="xref" href="Hi.Collisions.IAnchoredCollidabled.html">IAnchoredCollidabled</a></div>
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<div><a class="xref" href="Hi.Collision.IGetCollidable.html">IGetCollidable</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetAnchor.html">IGetAnchor</a></div>
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<div><a class="xref" href="Hi.Mech.Topo.IGetTopoIndex.html">IGetTopoIndex</a></div>
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<div><a class="xref" href="Hi.NcMech.Solids.IGetSolid.html">IGetSolid</a></div>
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<div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.idisposable">IDisposable</a></div>
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<div><a class="xref" href="Hi.Collision.IAnchoredCollidableLeaf.html">IAnchoredCollidableLeaf</a></div>
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<div><a class="xref" href="Hi.Collision.IAnchoredCollidableNode.html">IAnchoredCollidableNode</a></div>
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<div><a class="xref" href="Hi.Collision.IAnchoredCollidableBased.html">IAnchoredCollidableBased</a></div>
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<div><a class="xref" href="Hi.Collision.ICollidable.html">ICollidable</a></div>
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<div><a class="xref" href="Hi.Common.IClearCache.html">IClearCache</a></div>
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</dd>
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</dl>
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@@ -177,10 +179,19 @@ Class CylindroidHolder
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<a class="xref" href="Hi.Collision.CollisionUtil.html#Hi_Collision_CollisionUtil_Detect_Hi_Collision_ICollidable_Hi_Collision_ICollidable_Hi_Geom_Mat4d_System_Double_System_Int32_">CollisionUtil.Detect(ICollidable, ICollidable, Mat4d, double, int)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Disp.TopoDisplayeeUtil.html#Hi_Disp_TopoDisplayeeUtil_Display_Hi_Disp_ITopoDisplayee_Hi_Disp_Bind_">TopoDisplayeeUtil.Display(ITopoDisplayee, Bind)</a>
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<a class="xref" href="Hi.Disp.DispUtil.html#Hi_Disp_DispUtil_Display_Hi_Disp_IDisplayee_Hi_Disp_Bind_Hi_Geom_Mat4d_">DispUtil.Display(IDisplayee, Bind, Mat4d)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Disp.TopoDisplayeeUtil.html#Hi_Disp_TopoDisplayeeUtil_ExpandToBox3d_Hi_Disp_ITopoDisplayee_Hi_Geom_Box3d_">TopoDisplayeeUtil.ExpandToBox3d(ITopoDisplayee, Box3d)</a>
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<a class="xref" href="Hi.Mech.Topo.TopoUtil.html#Hi_Mech_Topo_TopoUtil_Display_Hi_Mech_Topo_IGetAnchor_Hi_Disp_Bind_System_Collections_Generic_Dictionary_Hi_Mech_Topo_Anchor_Hi_Geom_Mat4d__">TopoUtil.Display(IGetAnchor, Bind, Dictionary<Anchor, Mat4d>)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Mech.Topo.TopoUtil.html#Hi_Mech_Topo_TopoUtil_ExpandToBox3d_Hi_Mech_Topo_IGetAnchor_Hi_Geom_Box3d_System_Collections_Generic_Dictionary_Hi_Mech_Topo_Anchor_Hi_Geom_Mat4d__">TopoUtil.ExpandToBox3d(IGetAnchor, Box3d, Dictionary<Anchor, Mat4d>)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Mech.Topo.TopoDisplayeeUtil.html#Hi_Mech_Topo_TopoDisplayeeUtil_Display_Hi_Mech_Topo_ITopo_Hi_Disp_Bind_">TopoDisplayeeUtil.Display(ITopo, Bind)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Mech.Topo.TopoDisplayeeUtil.html#Hi_Mech_Topo_TopoDisplayeeUtil_ExpandToBox3d_Hi_Mech_Topo_ITopo_Hi_Geom_Box3d_">TopoDisplayeeUtil.ExpandToBox3d(ITopo, Box3d)</a>
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</div>
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<div>
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<a class="xref" href="Hi.Common.DuplicateUtil.html#Hi_Common_DuplicateUtil_TryDuplicate__1___0_System_Object___">DuplicateUtil.TryDuplicate<TSelf>(TSelf, params object[])</a>
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@@ -479,6 +490,37 @@ Class CylindroidHolder
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<a id="Hi_NcMech_Holders_CylindroidHolder_CutterBuckle_" data-uid="Hi.NcMech.Holders.CylindroidHolder.CutterBuckle*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_CutterBuckle" data-uid="Hi.NcMech.Holders.CylindroidHolder.CutterBuckle">
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CutterBuckle
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</h3>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public Anchor CutterBuckle { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Mech.Topo.Anchor.html">Anchor</a></dt>
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<dd></dd>
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</dl>
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<a id="Hi_NcMech_Holders_CylindroidHolder_Cylindroid_" data-uid="Hi.NcMech.Holders.CylindroidHolder.Cylindroid*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_Cylindroid" data-uid="Hi.NcMech.Holders.CylindroidHolder.Cylindroid">
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@@ -518,7 +560,7 @@ Class CylindroidHolder
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</h3>
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<div class="markdown level1 summary"><p>Equivalent of <a class="xref" href="Hi.NcMech.Holders.CylindroidHolder.html#Hi_NcMech_Holders_CylindroidHolder_GetTailBuckle">GetTailBuckle()</a>.</p>
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<div class="markdown level1 summary"><p>Equivalent of <a class="xref" href="Hi.NcMech.Holders.CylindroidHolder.html#Hi_NcMech_Holders_CylindroidHolder_CutterBuckle">CutterBuckle</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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@@ -607,10 +649,99 @@ Class CylindroidHolder
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<a id="Hi_NcMech_Holders_CylindroidHolder_PolarResolution2d_" data-uid="Hi.NcMech.Holders.CylindroidHolder.PolarResolution2d*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_PolarResolution2d" data-uid="Hi.NcMech.Holders.CylindroidHolder.PolarResolution2d">
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PolarResolution2d
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</h3>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public PolarResolution2d PolarResolution2d { get; set; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Geom.Resolution.PolarResolution2d.html">PolarResolution2d</a></dt>
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<dd></dd>
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</dl>
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<a id="Hi_NcMech_Holders_CylindroidHolder_SpindleBuckle_" data-uid="Hi.NcMech.Holders.CylindroidHolder.SpindleBuckle*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_SpindleBuckle" data-uid="Hi.NcMech.Holders.CylindroidHolder.SpindleBuckle">
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SpindleBuckle
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</h3>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public Anchor SpindleBuckle { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Mech.Topo.Anchor.html">Anchor</a></dt>
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<dd></dd>
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</dl>
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<h2 class="section" id="methods">Methods
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</h2>
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<a id="Hi_NcMech_Holders_CylindroidHolder_ClearCache_" data-uid="Hi.NcMech.Holders.CylindroidHolder.ClearCache*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_ClearCache" data-uid="Hi.NcMech.Holders.CylindroidHolder.ClearCache">
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ClearCache()
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</h3>
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<div class="markdown level1 summary"><p>Clears any cached data held by the implementing object.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public void ClearCache()</code></pre>
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</div>
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<a id="Hi_NcMech_Holders_CylindroidHolder_Display_" data-uid="Hi.NcMech.Holders.CylindroidHolder.Display*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_Display_Hi_Disp_Bind_" data-uid="Hi.NcMech.Holders.CylindroidHolder.Display(Hi.Disp.Bind)">
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@@ -775,6 +906,39 @@ This function is usually used to compute the bounding box of elements.</p>
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<a id="Hi_NcMech_Holders_CylindroidHolder_GetAnchor_" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetAnchor*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_GetAnchor" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetAnchor">
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GetAnchor()
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</h3>
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<div class="markdown level1 summary"><p>Get key anchor. (i.e. root anchor)</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public Anchor GetAnchor()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Mech.Topo.Anchor.html">Anchor</a></dt>
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<dd><p>key anchor</p>
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</dd>
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</dl>
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<a id="Hi_NcMech_Holders_CylindroidHolder_GetAnchoredCollidableNode_" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetAnchoredCollidableNode*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_GetAnchoredCollidableNode" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetAnchoredCollidableNode">
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@@ -874,26 +1038,26 @@ This function is usually used to compute the bounding box of elements.</p>
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<a id="Hi_NcMech_Holders_CylindroidHolder_GetBuckleAnchorList_" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetBuckleAnchorList*"></a>
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<a id="Hi_NcMech_Holders_CylindroidHolder_GetCollidable_" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetCollidable*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_GetBuckleAnchorList" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetBuckleAnchorList">
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GetBuckleAnchorList()
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_GetCollidable" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetCollidable">
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GetCollidable()
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</h3>
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<div class="markdown level1 summary"><p>Get buckle anchors.</p>
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<div class="markdown level1 summary"><p>Get <a class="xref" href="Hi.Collision.ICollidable.html">ICollidable</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public List<Anchor> GetBuckleAnchorList()</code></pre>
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<pre><code class="lang-csharp hljs">public ICollidable GetCollidable()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1">List</a><<a class="xref" href="Hi.Mech.Topo.Anchor.html">Anchor</a>></dt>
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<dd><p>buckle anchors</p>
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<dt><a class="xref" href="Hi.Collision.ICollidable.html">ICollidable</a></dt>
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<dd><p>The collidable object.</p>
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</dd>
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</dl>
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@@ -914,8 +1078,7 @@ This function is usually used to compute the bounding box of elements.</p>
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</h3>
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<div class="markdown level1 summary"><p>Gets the anchor associated with this collidable leaf.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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@@ -926,8 +1089,7 @@ This function is usually used to compute the bounding box of elements.</p>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Mech.Topo.Anchor.html">Anchor</a></dt>
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<dd><p>The anchor for this collidable leaf.</p>
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</dd>
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<dd></dd>
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</dl>
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@@ -1007,39 +1169,6 @@ the anchor that generally connect to fixed part such as ground and triggering(mo
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<a id="Hi_NcMech_Holders_CylindroidHolder_GetRootAnchor_" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetRootAnchor*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_GetRootAnchor" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetRootAnchor">
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GetRootAnchor()
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</h3>
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<div class="markdown level1 summary"><p>Get root anchor.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public Anchor GetRootAnchor()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Mech.Topo.Anchor.html">Anchor</a></dt>
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<dd><p>root anchor.</p>
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</dd>
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</dl>
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<a id="Hi_NcMech_Holders_CylindroidHolder_GetSolid_" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetSolid*"></a>
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<h3 id="Hi_NcMech_Holders_CylindroidHolder_GetSolid" data-uid="Hi.NcMech.Holders.CylindroidHolder.GetSolid">
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@@ -1080,7 +1209,7 @@ the anchor that generally connect to fixed part such as ground and triggering(mo
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</h3>
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<div class="markdown level1 summary"><p>Tool Buckle. Generally locate on free-end-side.</p>
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<div class="markdown level1 summary"><p>Cutter Buckle. Generally locate on free-end-side.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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@@ -1107,8 +1236,8 @@ the anchor that generally connect to fixed part such as ground and triggering(mo
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||||
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||||
<a id="Hi_NcMech_Holders_CylindroidHolder_MakeXmlSource_" data-uid="Hi.NcMech.Holders.CylindroidHolder.MakeXmlSource*"></a>
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|
||||
<h3 id="Hi_NcMech_Holders_CylindroidHolder_MakeXmlSource_System_String_System_String_" data-uid="Hi.NcMech.Holders.CylindroidHolder.MakeXmlSource(System.String,System.String)">
|
||||
MakeXmlSource(string, string)
|
||||
<h3 id="Hi_NcMech_Holders_CylindroidHolder_MakeXmlSource_System_String_System_String_System_Boolean_" data-uid="Hi.NcMech.Holders.CylindroidHolder.MakeXmlSource(System.String,System.String,System.Boolean)">
|
||||
MakeXmlSource(string, string, bool)
|
||||
|
||||
</h3>
|
||||
|
||||
@@ -1118,7 +1247,7 @@ This method may also generate additional resources such as related files.</p>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public XElement MakeXmlSource(string baseDirectory, string relFile)</code></pre>
|
||||
<pre><code class="lang-csharp hljs">public XElement MakeXmlSource(string baseDirectory, string relFile, bool exhibitionOnly)</code></pre>
|
||||
</div>
|
||||
|
||||
<h4 class="section">Parameters</h4>
|
||||
@@ -1128,6 +1257,9 @@ This method may also generate additional resources such as related files.</p>
|
||||
</dd>
|
||||
<dt><code>relFile</code> <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
|
||||
<dd><p>The relative file path for the XML source</p>
|
||||
</dd>
|
||||
<dt><code>exhibitionOnly</code> <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a></dt>
|
||||
<dd><p>if true, the extended file creation is suppressed.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
@@ -1144,6 +1276,11 @@ This method may also generate additional resources such as related files.</p>
|
||||
|
||||
|
||||
|
||||
<h4 class="section" id="Hi_NcMech_Holders_CylindroidHolder_MakeXmlSource_System_String_System_String_System_Boolean__remarks">Remarks</h4>
|
||||
<div class="markdown level1 remarks"><p>For the demand of easy moving source folder (especially project folder) without configuration file path corruption, the relative file path is applied.
|
||||
The <code class="paramref">baseDirectory</code> is typically the folder at the nearest configuration file folder.
|
||||
Since the folder can be moving with the configuration file.</p>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user