tune
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@@ -605,8 +605,39 @@ The property is true if a task started and the task has not yet finished and <a
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<h3 id="Hi_Common_PacePlayer_IsLockedEventHandler" data-uid="Hi.Common.PacePlayer.IsLockedEventHandler">
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IsLockedEventHandler
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<h3 id="Hi_Common_PacePlayer_IsFinishedChangedEvent" data-uid="Hi.Common.PacePlayer.IsFinishedChangedEvent">
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IsFinishedChangedEvent
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</h3>
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<div class="markdown level1 summary"><p>Event triggered when the <a class="xref" href="Hi.Common.PacePlayer.html#Hi_Common_PacePlayer_IsFinished">IsFinished</a> state changes.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event Action<bool> IsFinishedChangedEvent</code></pre>
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</div>
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<h4 class="section">Event Type</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.action-1">Action</a><<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">bool</a>></dt>
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<dd></dd>
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</dl>
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<h3 id="Hi_Common_PacePlayer_IsLockedChangedEvent" data-uid="Hi.Common.PacePlayer.IsLockedChangedEvent">
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IsLockedChangedEvent
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</h3>
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@@ -615,7 +646,7 @@ The property is true if a task started and the task has not yet finished and <a
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public event Action<bool> IsLockedEventHandler</code></pre>
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<pre><code class="lang-csharp hljs">public event Action<bool> IsLockedChangedEvent</code></pre>
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</div>
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