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@@ -277,10 +277,79 @@ Class DirectionBranchEntry
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<h2 class="section" id="properties">Properties
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</h2>
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<a id="Hi_Mech_Topo_DirectionBranchEntry_Next_" data-uid="Hi.Mech.Topo.DirectionBranchEntry.Next*"></a>
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<h3 id="Hi_Mech_Topo_DirectionBranchEntry_Next" data-uid="Hi.Mech.Topo.DirectionBranchEntry.Next">
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Next
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</h3>
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<div class="markdown level1 summary"><p>The anchor this entry leads to: the arrow when forward, the fletch otherwise.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public Anchor Next { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Mech.Topo.Anchor.html">Anchor</a></dt>
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<dd></dd>
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</dl>
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<h2 class="section" id="methods">Methods
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</h2>
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<a id="Hi_Mech_Topo_DirectionBranchEntry_GetMat_" data-uid="Hi.Mech.Topo.DirectionBranchEntry.GetMat*"></a>
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<h3 id="Hi_Mech_Topo_DirectionBranchEntry_GetMat" data-uid="Hi.Mech.Topo.DirectionBranchEntry.GetMat">
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GetMat()
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</h3>
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<div class="markdown level1 summary"><p>The transform of crossing the branch in this direction.
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A branch without a transformer counts as identity.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public Mat4d GetMat()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Geom.Mat4d.html">Mat4d</a></dt>
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<dd></dd>
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</dl>
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<a id="Hi_Mech_Topo_DirectionBranchEntry_ToString_" data-uid="Hi.Mech.Topo.DirectionBranchEntry.ToString*"></a>
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<h3 id="Hi_Mech_Topo_DirectionBranchEntry_ToString" data-uid="Hi.Mech.Topo.DirectionBranchEntry.ToString">
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