tune
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@@ -172,6 +172,12 @@ The plane equation is: Ax + By + Cz + d = 0, where (A,B,C) is the normal vector
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<dl class="jumplist">
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<dt><a class="xref" href="Hi.Geom.MathUtil.html">MathUtil</a></dt>
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<dd><p>Math Utility.</p>
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</dd>
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</dl>
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<dl class="jumplist">
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<dt><a class="xref" href="Hi.Geom.NativeFraction.html">NativeFraction</a></dt>
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<dd><p>Native wrapper for C++ fraction_t<0> (unlimited precision fraction).
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A fraction consists of a numerator and denominator using unlimited precision integers.</p>
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</dd>
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</dl>
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<dl class="jumplist">
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@@ -265,11 +271,6 @@ Include generator of triangles from points.</p>
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<dl class="jumplist">
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<dt><a class="xref" href="Hi.Geom.Vec3d.html">Vec3d</a></dt>
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<dd><p>Basic 3D point (or vector).</p>
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</dd>
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</dl>
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<dl class="jumplist">
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<dt><a class="xref" href="Hi.Geom.Vec3dUtil.html">Vec3dUtil</a></dt>
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<dd><p>Utility and Extension of <a class="xref" href="Hi.Geom.Vec3d.html">Vec3d</a>.</p>
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</dd>
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</dl>
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<h3 id="interfaces">
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@@ -341,6 +342,11 @@ Enums
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<dl class="jumplist">
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<dt><a class="xref" href="Hi.Geom.Dir.html">Dir</a></dt>
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<dd><p>Enumeration of coordinate axis directions in 3D space.</p>
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</dd>
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</dl>
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<dl class="jumplist">
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<dt><a class="xref" href="Hi.Geom.FractionStatus.html">FractionStatus</a></dt>
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<dd><p>Status flags for <a class="xref" href="Hi.Geom.NativeFraction.html">NativeFraction</a>.</p>
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</dd>
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</dl>
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<dl class="jumplist">
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