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@@ -467,6 +467,21 @@ Set by the current line's iteration in <a class="xref" href="Hi.Numerical.Radius
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<h4 class="section" id="Hi_Numerical_RadiusCompensationBuf_ResolveRadiusCompensation_System_Collections_Generic_LinkedListNode_Hi_Numerical_HardNcLine__Hi_Numerical_HardNcEnv_Hi_Numerical_NcNoteCache_System_IProgress_Hi_Common_Messages_IMessage___remarks">Remarks</h4>
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<div class="markdown level1 remarks"><p>Blocks without in-plane movement of their own (comments, empty lines,
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a bare G41/G40, M/F/S-only blocks, dwells, Z-only plunges, zero-length
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moves) never take part in a corner. Before the region's first moving
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block the start-up is pending (Fanuc: a G41/G42 block without
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movement starts up on the next movement block), so such blocks keep
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their nominal position; afterwards they carry the previous block's
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offset vector. Corners are resolved between the moving blocks on
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either side of them, and a region that ends without further movement
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(a bare G40) ends with the perpendicular offset of its last moving
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block, so a comment or empty line inserted anywhere in the region
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leaves the compensated path unchanged. The controller's overcut rule
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for two or more consecutive executable blocks without movement is not
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emulated: the corner is always the intersection.</p>
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</div>
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