Archived
deploy.
This commit is contained in:
@@ -566,7 +566,9 @@ Will be removed when <a class="xref" href="Hi.Numerical.FilePlayers.HardNcRunner
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</h3>
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<div class="markdown level1 summary"><p>Gets or sets the fixture.</p>
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<div class="markdown level1 summary"><p>Gets or sets the authored fixture (setup face). The runtime face
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follows by rebuild; runtime readers use
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_MachiningEquipment">MachiningEquipment</a>.<a class="xref" href="Hi.Machining.MachiningEquipmentUtils.MachiningEquipment.html#Hi_Machining_MachiningEquipmentUtils_MachiningEquipment_Fixture">Fixture</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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@@ -831,7 +833,9 @@ post-run reset.</p>
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</h3>
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<div class="markdown level1 summary"><p>Gets or sets the machining chain.</p>
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<div class="markdown level1 summary"><p>Gets or sets the authored machining chain (setup face). The runtime
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face follows by rebuild; runtime readers use
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_MachiningEquipment">MachiningEquipment</a>.<a class="xref" href="Hi.Machining.MachiningEquipmentUtils.MachiningEquipment.html#Hi_Machining_MachiningEquipmentUtils_MachiningEquipment_MachiningChain">MachiningChain</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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@@ -896,13 +900,15 @@ This is used for XML serialization and file management.</p>
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</h3>
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<div class="markdown level1 summary"><p>Gets or sets the machining equipment used for milling.
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Updates related components when changed.</p>
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<div class="markdown level1 summary"><p>The runtime (execution) equipment face — service-owned, materialised
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from <a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_SetupEquipment">SetupEquipment</a> at project assignment and session
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boundaries, never serialized. Runtime consumers (runner, physics,
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collision, execution display) read this.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public MachiningEquipment MachiningEquipment { get; set; }</code></pre>
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<pre><code class="lang-csharp hljs">public MachiningEquipment MachiningEquipment { get; }</code></pre>
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</div>
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@@ -1099,7 +1105,9 @@ is loaded/assigned; an explicit setting then survives
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</h3>
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<div class="markdown level1 summary"><p>Gets or sets the machining tool.</p>
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<div class="markdown level1 summary"><p>Gets or sets the Setup-page selected tool (setup face). The tool the
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runner currently drives is
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_MachiningEquipment">MachiningEquipment</a>.<a class="xref" href="Hi.Machining.MachiningEquipmentUtils.MachiningEquipment.html#Hi_Machining_MachiningEquipmentUtils_MachiningEquipment_MachiningTool">MachiningTool</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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@@ -1489,6 +1497,41 @@ active session.</p>
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<a id="Hi_MachiningProcs_LocalProjectService_SetupEquipment_" data-uid="Hi.MachiningProcs.LocalProjectService.SetupEquipment*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_SetupEquipment" data-uid="Hi.MachiningProcs.LocalProjectService.SetupEquipment">
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SetupEquipment
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</h3>
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<div class="markdown level1 summary"><p>The authored (setup) equipment face of the loaded project — the only
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persisted face. Authoring surfaces (setup pages, equipment editors)
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read and write this; runtime follows by rebuild (see
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_NotifySetupEquipmentEdited">NotifySetupEquipmentEdited()</a>).</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SetupEquipment SetupEquipment { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Machining.MachiningEquipmentUtils.SetupEquipment.html">SetupEquipment</a></dt>
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<dd></dd>
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</dl>
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<a id="Hi_MachiningProcs_LocalProjectService_ShellProgress_" data-uid="Hi.MachiningProcs.LocalProjectService.ShellProgress*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_ShellProgress" data-uid="Hi.MachiningProcs.LocalProjectService.ShellProgress">
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@@ -1664,8 +1707,9 @@ runner / act-processing chain.</p>
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</h3>
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<div class="markdown level1 summary"><p>Gets or sets the workpiece to be machined.
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Ensures proper initialization of workpiece properties.</p>
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<div class="markdown level1 summary"><p>Gets or sets the authored workpiece (setup face). The runtime face
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follows by rebuild; runtime readers use
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_MachiningEquipment">MachiningEquipment</a>.<a class="xref" href="Hi.Machining.MachiningEquipmentUtils.MachiningEquipment.html#Hi_Machining_MachiningEquipmentUtils_MachiningEquipment_Workpiece">Workpiece</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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@@ -2088,6 +2132,36 @@ reported to the injected <code class="paramref">messageProgress</code>.</p>
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<a id="Hi_MachiningProcs_LocalProjectService_EnsureExecutionEquipment_" data-uid="Hi.MachiningProcs.LocalProjectService.EnsureExecutionEquipment*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_EnsureExecutionEquipment" data-uid="Hi.MachiningProcs.LocalProjectService.EnsureExecutionEquipment">
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EnsureExecutionEquipment()
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</h3>
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<div class="markdown level1 summary"><p>Ensures the runtime <a class="xref" href="Hi.MachiningSteps.IMachiningService.html#Hi_MachiningSteps_IMachiningService_MachiningEquipment">MachiningEquipment</a> reflects the
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authored setup face — re-materialising it when setup edits are pending
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(equipment split: follow = rebuild at session boundaries). Default:
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no-op, for hosts without a setup face (e.g. test stubs).</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public void EnsureExecutionEquipment()</code></pre>
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</div>
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<a id="Hi_MachiningProcs_LocalProjectService_FixedPace_" data-uid="Hi.MachiningProcs.LocalProjectService.FixedPace*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_FixedPace_System_Double_System_Double_" data-uid="Hi.MachiningProcs.LocalProjectService.FixedPace(System.Double,System.Double)">
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@@ -2130,6 +2204,38 @@ reported to the injected <code class="paramref">messageProgress</code>.</p>
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<a id="Hi_MachiningProcs_LocalProjectService_ForwardSetupEnvironmentToExecution_" data-uid="Hi.MachiningProcs.LocalProjectService.ForwardSetupEnvironmentToExecution*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_ForwardSetupEnvironmentToExecution" data-uid="Hi.MachiningProcs.LocalProjectService.ForwardSetupEnvironmentToExecution">
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ForwardSetupEnvironmentToExecution()
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</h3>
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<div class="markdown level1 summary"><p>Forwards the authored environment values (background temperature,
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coolant condition, spindle capability) onto the runtime face. These are
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pure data with no topology involvement, so eager forwarding is safe and
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keeps environment edits immediate — a full materialise is not needed
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for them. Call after writing the environment members on
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_SetupEquipment">SetupEquipment</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public void ForwardSetupEnvironmentToExecution()</code></pre>
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</div>
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<a id="Hi_MachiningProcs_LocalProjectService_GetInspectingKeyPresentName_" data-uid="Hi.MachiningProcs.LocalProjectService.GetInspectingKeyPresentName*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_GetInspectingKeyPresentName_Hi_Common_StringLocalizer_" data-uid="Hi.MachiningProcs.LocalProjectService.GetInspectingKeyPresentName(Hi.Common.StringLocalizer)">
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@@ -2209,7 +2315,7 @@ reported to the injected <code class="paramref">messageProgress</code>.</p>
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</h3>
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<div class="markdown level1 summary"><p>Get <a class="xref" href="Hi.Machining.MachiningEquipmentUtils.MachiningEquipment.html">MachiningEquipment</a>.</p>
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<div class="markdown level1 summary"><p>Get the runtime <a class="xref" href="Hi.Machining.MachiningEquipmentUtils.MachiningEquipment.html">MachiningEquipment</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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@@ -2268,42 +2374,6 @@ reported to the injected <code class="paramref">messageProgress</code>.</p>
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<a id="Hi_MachiningProcs_LocalProjectService_GetMillingEquipment_" data-uid="Hi.MachiningProcs.LocalProjectService.GetMillingEquipment*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_GetMillingEquipment" data-uid="Hi.MachiningProcs.LocalProjectService.GetMillingEquipment">
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GetMillingEquipment()
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</h3>
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<div class="markdown level1 summary"><p>Source-compatible delegate for callers written against the pre-rename
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name — the interface's default member is not reachable through a
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concrete-typed reference, so it is restated here.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">[Obsolete("Renamed to GetMachiningEquipment.")]
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public MachiningEquipment GetMillingEquipment()</code></pre>
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</div>
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<h4 class="section">Returns</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Hi.Machining.MachiningEquipmentUtils.MachiningEquipment.html">MachiningEquipment</a></dt>
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<dd><p>The loaded project's equipment, or null when none is loaded.</p>
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</dd>
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</dl>
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<a id="Hi_MachiningProcs_LocalProjectService_GetSessionShell_" data-uid="Hi.MachiningProcs.LocalProjectService.GetSessionShell*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_GetSessionShell" data-uid="Hi.MachiningProcs.LocalProjectService.GetSessionShell">
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@@ -2338,23 +2408,33 @@ public MachiningEquipment GetMillingEquipment()</code></pre>
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<a id="Hi_MachiningProcs_LocalProjectService_LoadProject_" data-uid="Hi.MachiningProcs.LocalProjectService.LoadProject*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_LoadProject_System_String_" data-uid="Hi.MachiningProcs.LocalProjectService.LoadProject(System.String)">
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LoadProject(string)
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<h3 id="Hi_MachiningProcs_LocalProjectService_LoadProject_System_String_System_IProgress_Hi_Common_Messages_IMessage__" data-uid="Hi.MachiningProcs.LocalProjectService.LoadProject(System.String,System.IProgress{Hi.Common.Messages.IMessage})">
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LoadProject(string, IProgress<IMessage>)
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</h3>
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<div class="markdown level1 summary"><p>Loads a project by file path relative to the admin directory.</p>
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<div class="markdown level1 summary"><p>Loads a project by absolute file path. Load-time diagnostics (a machine
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or part STL the project references but that is missing on disk, an
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unloadable child XML, …) do not fail the load: the project comes up
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without that geometry and each problem is reported as an
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<a class="xref" href="Hi.Common.Messages.IMessage.html">IMessage</a> — always to the service logger, and also to
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<code class="paramref">messageProgress</code> when the caller injects one.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public void LoadProject(string projectPath)</code></pre>
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<pre><code class="lang-csharp hljs">public void LoadProject(string projectPath, IProgress<IMessage> messageProgress = null)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>projectPath</code> <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.string">string</a></dt>
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<dd><p>The absolute file path</p>
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</dd>
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<dt><code>messageProgress</code> <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.iprogress-1">IProgress</a><<a class="xref" href="Hi.Common.Messages.IMessage.html">IMessage</a>></dt>
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<dd><p>Optional caller-injected sink for the load-time diagnostics (e.g. a
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<a class="xref" href="Hi.Common.Messages.MessageCollector.html">MessageCollector</a> a web controller hands back in its
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response). Null keeps logger-only reporting.</p>
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</dd>
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</dl>
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@@ -2402,6 +2482,39 @@ public MachiningEquipment GetMillingEquipment()</code></pre>
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<a id="Hi_MachiningProcs_LocalProjectService_NotifySetupEquipmentEdited_" data-uid="Hi.MachiningProcs.LocalProjectService.NotifySetupEquipmentEdited*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_NotifySetupEquipmentEdited" data-uid="Hi.MachiningProcs.LocalProjectService.NotifySetupEquipmentEdited">
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NotifySetupEquipmentEdited()
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</h3>
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<div class="markdown level1 summary"><p>Marks the authored face edited so the runtime face follows. Follow is
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a REBUILD (never live incremental sync): immediately when no session is
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active, otherwise at the next session boundary
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(<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_BeginSession">BeginSession()</a> / the next play's
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_EnsureExecutionEquipment">EnsureExecutionEquipment()</a> / a player reset).
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The facade setters call this; call it manually after mutating
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_SetupEquipment">SetupEquipment</a> members in place.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public void NotifySetupEquipmentEdited()</code></pre>
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</div>
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<a id="Hi_MachiningProcs_LocalProjectService_PlayBrandNcFile_" data-uid="Hi.MachiningProcs.LocalProjectService.PlayBrandNcFile*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_PlayBrandNcFile_System_String_System_String_" data-uid="Hi.MachiningProcs.LocalProjectService.PlayBrandNcFile(System.String,System.String)">
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@@ -2862,19 +2975,28 @@ Idempotent on <code class="paramref">key</code>.</p>
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<a id="Hi_MachiningProcs_LocalProjectService_ReloadProject_" data-uid="Hi.MachiningProcs.LocalProjectService.ReloadProject*"></a>
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<h3 id="Hi_MachiningProcs_LocalProjectService_ReloadProject" data-uid="Hi.MachiningProcs.LocalProjectService.ReloadProject">
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ReloadProject()
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<h3 id="Hi_MachiningProcs_LocalProjectService_ReloadProject_System_IProgress_Hi_Common_Messages_IMessage__" data-uid="Hi.MachiningProcs.LocalProjectService.ReloadProject(System.IProgress{Hi.Common.Messages.IMessage})">
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ReloadProject(IProgress<IMessage>)
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</h3>
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||||
<div class="markdown level1 summary"><p>Reloads the current project.</p>
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<div class="markdown level1 summary"><p>Reloads the current project from disk, discarding in-memory edits.
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Load-time diagnostics are reported the same way as in
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<a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_LoadProject_System_String_System_IProgress_Hi_Common_Messages_IMessage__">LoadProject(string, IProgress<IMessage>)</a>.</p>
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</div>
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||||
<div class="markdown level1 conceptual"></div>
|
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||||
<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public void ReloadProject()</code></pre>
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<pre><code class="lang-csharp hljs">public void ReloadProject(IProgress<IMessage> messageProgress = null)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
|
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<dl class="parameters">
|
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<dt><code>messageProgress</code> <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.iprogress-1">IProgress</a><<a class="xref" href="Hi.Common.Messages.IMessage.html">IMessage</a>></dt>
|
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<dd><p>Optional caller-injected sink for the load-time diagnostics; null keeps
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logger-only reporting.</p>
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</dd>
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</dl>
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@@ -3342,10 +3464,9 @@ runs as brand NC).</p>
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</h3>
|
||||
|
||||
<div class="markdown level1 summary"><p>Call on MachiningEquipment Or MachiningChainChanged.
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i.e. Update By MachiningEquipment Or MachiningChain.
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The function is called on <a class="xref" href="Hi.MachiningProcs.LocalProjectService.html#Hi_MachiningProcs_LocalProjectService_MachiningEquipment">MachiningEquipment</a> and its delegate property changed.
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If the changing is raised outer from THIS service, this updating function should be manual called.</p>
|
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<div class="markdown level1 summary"><p>Re-binds everything derived from the runtime equipment face. Runs as
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the tail of <span class="xref">Hi.MachiningProcs.LocalProjectService.MaterialiseExecutionEquipment()</span>; call manually
|
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only after mutating the runtime face outside the service.</p>
|
||||
</div>
|
||||
<div class="markdown level1 conceptual"></div>
|
||||
|
||||
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Reference in New Issue
Block a user