102 lines
3.2 KiB
C#
102 lines
3.2 KiB
C#
using Google.Protobuf.WellKnownTypes;
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using Hi.Disp;
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using Hi.Geom;
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using Hi.Licenses;
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using System.Collections.Concurrent;
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using System.Windows;
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namespace Hi.WpfPlus.Disp;
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/// <summary>
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/// Registers WPF as the display framework for <see cref="DispFrameUtil"/>,
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/// supporting multiple windows identified by key.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Usage pattern: call <see cref="DispFrameUtil.Call"/> to queue display content,
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/// then call <see cref="RunApplication()"/> to start the WPF application and show windows.
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/// </para>
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/// <para>
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/// Each unique key creates a separate <see cref="RenderingWindow"/>.
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/// Calling <see cref="DispFrameUtil.Call"/> with the same key updates the existing window.
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/// </para>
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/// <example>
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/// <code>
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/// // Queue display content (before or after Run)
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/// DispFrameUtil.CallDispFrame("Window1", displayee1);
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/// DispFrameUtil.CallDispFrame("Window2", displayee2);
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/// // Start the WPF application (blocks until all windows are closed)
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/// DispFrameWpf.Run();
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/// </code>
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/// </example>
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/// </remarks>
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public static class WpfDispUtil
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{
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static readonly ConcurrentDictionary<string, RenderingWindow> KeyToWindowDictionary = new();
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static WpfDispUtil()
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{
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DispFrameUtil.UpdateByDispEngineConfigFunc = ApplyConfig;
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}
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/// <summary>
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/// Initializes the display engine.
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/// </summary>
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public static void Init() {
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DispEngine.Init();
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}
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static void ApplyConfig(string key, DispEngineConfig config)
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{
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if (!KeyToWindowDictionary.TryGetValue(key, out var window))
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{
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window = new RenderingWindow() { Title = key };
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window.Closed += (s, e) => KeyToWindowDictionary.TryRemove(key, out _);
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KeyToWindowDictionary[key] = window;
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window.Show();
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}
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var dispEngine = window.GetDispEngine();
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if (config.Displayee != null)
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dispEngine.Displayee = config.Displayee;
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if (config.SketchView == null)
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config.SketchView = config.Displayee?.GetBox3d()?.FrontView;
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if (config.SketchView != null)
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dispEngine.SketchView = config.SketchView;
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}
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/// <summary>
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/// Configures the display engine with the specified displayees for the given title.
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/// </summary>
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/// <param name="title">The title/key to identify the display window.</param>
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/// <param name="displayees">The displayees to be configured.</param>
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/// <returns>The display engine configuration.</returns>
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public static DispEngineConfig Call(
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string title, params IDisplayee[] displayees)=>
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DispFrameUtil.Call(title, displayees);
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/// <summary>
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/// Configures the display engine with the specified displayees and starts the WPF application.
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/// </summary>
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/// <param name="title">The title/key to identify the display window.</param>
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/// <param name="displayees">The displayees to be configured.</param>
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public static void RunApplication(string title, params IDisplayee[] displayees)
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{
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DispFrameUtil.Call(title, displayees);
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RunApplication();
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}
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/// <summary>
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/// Starts the WPF application and shows all configured windows.
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/// Blocks until all windows are closed.
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/// </summary>
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public static void RunApplication()
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{
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Application app = new Application()
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{
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ShutdownMode = ShutdownMode.OnLastWindowClose
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};
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//app.Exit += (o, e) =>
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//{
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// License.LogOutAll();
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//};
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app.Run();
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}
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}
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