update disp_engine_t and panel key code to web-based string instead of int64.
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@ -1,4 +1,4 @@
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using Hi.Disp;
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using Hi.Disp;
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using Hi.Native;
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using Hi.PanelModels;
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using System;
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@ -297,12 +297,52 @@ namespace Hi.WpfPlus.Disp
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#endregion
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#region Keyboard_Events
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/// <summary>
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/// Convert WPF Key to W3C KeyboardEvent.key string.
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/// </summary>
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static string WpfKeyToW3C(Key key) => key switch
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{
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Key.Home => "Home",
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Key.End => "End",
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Key.PageUp => "PageUp",
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Key.PageDown => "PageDown",
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Key.Left => "ArrowLeft",
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Key.Right => "ArrowRight",
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Key.Up => "ArrowUp",
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Key.Down => "ArrowDown",
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Key.LeftShift or Key.RightShift => "Shift",
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Key.LeftCtrl or Key.RightCtrl => "Control",
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Key.LeftAlt or Key.RightAlt => "Alt",
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Key.Return => "Enter",
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Key.Escape => "Escape",
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Key.Back => "Backspace",
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Key.Tab => "Tab",
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Key.Delete => "Delete",
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Key.Insert => "Insert",
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Key.Space => " ",
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Key.F1 => "F1",
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Key.F2 => "F2",
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Key.F3 => "F3",
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Key.F4 => "F4",
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Key.F5 => "F5",
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Key.F6 => "F6",
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Key.F7 => "F7",
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Key.F8 => "F8",
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Key.F9 => "F9",
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Key.F10 => "F10",
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Key.F11 => "F11",
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Key.F12 => "F12",
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>= Key.A and <= Key.Z => ((char)('a' + (key - Key.A))).ToString(),
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>= Key.D0 and <= Key.D9 => ((char)('0' + (key - Key.D0))).ToString(),
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_ => "Unidentified"
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};
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/// <summary>
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/// Handles the key up event
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/// </summary>
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private void RenderingCanvas_KeyUp(object sender, KeyEventArgs e)
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{
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DispEngine.KeyUp((long)e.Key);
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DispEngine.KeyUp(WpfKeyToW3C(e.Key));
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}
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/// <summary>
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@ -310,27 +350,23 @@ namespace Hi.WpfPlus.Disp
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/// </summary>
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private void RenderingCanvas_KeyDown(object sender, KeyEventArgs e)
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{
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DispEngine.KeyDown((long)e.Key);
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string key = WpfKeyToW3C(e.Key);
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DispEngine.KeyDown(key);
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// Map specific keys for view transformation
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long key = (long)e.Key;
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if (key == (long)Key.RightShift)
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key = (long)Key.LeftShift;
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DispEngine.KeyDownTransform(key, new key_table__transform_view_by_key_pressing_t()
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{
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HOME = (long)Key.Home,
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PAGE_UP = (long)Key.PageUp,
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PAGE_DOWN = (long)Key.PageDown,
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F1 = (long)Key.F1,
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F2 = (long)Key.F2,
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F3 = (long)Key.F3,
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F4 = (long)Key.F4,
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SHIFT = (long)Key.LeftShift,
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ARROW_LEFT = (long)Key.Left,
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ARROW_RIGHT = (long)Key.Right,
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ARROW_DOWN = (long)Key.Down,
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ARROW_UP = (long)Key.Up
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HOME = "Home",
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PAGE_UP = "PageUp",
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PAGE_DOWN = "PageDown",
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F1 = "F1",
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F2 = "F2",
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F3 = "F3",
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F4 = "F4",
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SHIFT = "Shift",
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ARROW_LEFT = "ArrowLeft",
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ARROW_RIGHT = "ArrowRight",
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ARROW_DOWN = "ArrowDown",
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ARROW_UP = "ArrowUp"
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});
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}
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#endregion
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