Files
Hi.Sample/Disp/IsoCoordinateEntryDisplayee.cs
T
iambossandClaude Opus 5 40214ca6f4 feat(demos): take over the ten framework-independent samples from Hi.Sample.Wpf
Hi.WinForm and Hi.WpfPlus are being retired, and Hi.Sample.Wpf existed only to
demonstrate Hi.WpfPlus -- but ten of its fourteen files never touched WPF at all. Those
move here rather than leaving with it:

- The three displayees upgrading-to-3.2/breaking-changes.md tells callers to copy --
  MachiningProjectDisplayee, IsoCoordinateEntryDisplayee,
  HeidenhainCoordinateEntryDisplayee. They compose only public API over
  LocalProjectService, which is the point of shipping them as a starting sample; that doc
  now points at Hi.Sample/Disp/.
- Seven display demos -- Cylindroid, DiscreteRgb, Drawing, Pick1, Pick2, Pickable,
  Satellite. Their only WPF coupling was the closing DemoUtil.RunApplication call.

DemoUtil is rewritten for a project with no canvas. HiAPI ships none any more, so a
sample cannot end by opening a window; Present() initializes the app, reports the
displayee's type and bounding box, and shuts down, which makes the samples runnable and
checkable headlessly and puts the handover where it actually is -- the application
assigns the composed IDisplayee to its own canvas' DispEngine.

The four files that genuinely need WPF (DemoStl, the old DemoUtil, and the two Machining
demos) stay behind and retire with Hi.Sample.Wpf. Each moved file's own
[!code-csharp] doc-comment path was repointed from ~/../Hi.Sample.Wpf/Disp/ to
~/../Hi.Sample/Disp/. Builds clean at x64: 0 warnings, 0 errors.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-21 11:48:33 +08:00

91 lines
2.5 KiB
C#

using Hi.Disp;
using Hi.Disp.Flag;
using Hi.Geom;
using Hi.Machining.MachiningEquipmentUtils;
using Hi.Mech.Topo;
using Hi.Numerical;
using System;
namespace Sample.Disp;
/// <summary>
/// Displayee for ISO coordinate entry visualization.
/// </summary>
public class IsoCoordinateEntryDisplayee : IAnchoredDisplayee
{
/// <summary>
/// Gets or sets the ISO coordinate key (e.g. "G54", "G59.2").
/// </summary>
public string IsoCoordinateId { get; set; } = "G54";
/// <summary>
/// Gets or sets the function that provides the NcEnv instance.
/// </summary>
public Func<HardNcEnv> NcEnvFunc { get; set; }
/// <summary>
/// Gets or sets the function that provides the machining equipment.
/// </summary>
public Func<IMachiningEquipment> MillingEquipmentFunc { get; set; }
HardNcEnv NcEnv => NcEnvFunc?.Invoke();
/// <summary>
/// Initializes a new instance of the <see cref="IsoCoordinateEntryDisplayee"/> class.
/// </summary>
/// <param name="ncEnvFunc">The function that provides the NcEnv instance.</param>
/// <param name="millingEquipmentSource">The function that provides the machining equipment.</param>
public IsoCoordinateEntryDisplayee(Func<HardNcEnv> ncEnvFunc,
Func<IMachiningEquipment> millingEquipmentSource)
{
NcEnvFunc = ncEnvFunc;
MillingEquipmentFunc = millingEquipmentSource;
}
/// <inheritdoc/>
public void Display(Bind bind)
{
HardNcEnv ncEnv = NcEnv;
if (ncEnv == null)
return;
Vec3d coordinateMove;
string text;
if (ncEnv.IsoCoordinateTable?.TryGetValue(
IsoCoordinateId, out coordinateMove) != true
|| coordinateMove == null)
return;
if (coordinateMove == null)
return;
text = IsoCoordinateId ?? "";
Vec3d attacherPos = MillingEquipmentFunc?.Invoke()
?.GetIsoCoordinatePosition(coordinateMove);
bind.ModelMatStack.Push();
bind.ModelMatStack.Trans(attacherPos);
CoordinateDrawing.Display(bind, text);
bind.ModelMatStack.Pop();
}
/// <inheritdoc/>
public void ExpandToBox3d(Box3d dst)
{
HardNcEnv ncEnv = NcEnv;
if (ncEnv == null)
return;
Vec3d coordinateMove;
if (ncEnv.IsoCoordinateTable?.TryGetValue(IsoCoordinateId, out coordinateMove) != true
|| coordinateMove == null)
return;
Vec3d attacherPos = MillingEquipmentFunc?.Invoke()
?.GetIsoCoordinatePosition(coordinateMove);
if (attacherPos == null)
return;
dst.Expand(attacherPos);
}
/// <inheritdoc/>
/// <returns>Table Buckle if existed; otherwise, return null.</returns>
public Anchor GetAnchor()
{
return MillingEquipmentFunc?.Invoke()?.GetMachiningChain()?.GetAnchor();
}
}