refactor(Hi.Sample)!: Vec3d and Vec2d are named vec3d_t and vec2d_t -- the C++ typedef names, following HiGeom 43fccaf (a word-boundary identifier rename over the 14 demo files the 09-24 rename batch left behind; the repo builds against the HiGeom project reference, so it had stopped compiling)
BREAKING CHANGE: source that names Hi.Geom.Vec3d or Hi.Geom.Vec2d as the vector type must say vec3d_t / vec2d_t. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -62,10 +62,10 @@ namespace Sample.Disp
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////Console.WriteLine($"B: {CoordinateIndex}; {coordinateMove}");
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IMachiningEquipment equipment = MillingEquipmentFunc?.Invoke();
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if (equipment == null
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|| !equipment.TryGetMachinePositionAtTableMountZero(out Vec3d mcXyz_AttacherAtTableMountZero))
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|| !equipment.TryGetMachinePositionAtTableMountZero(out vec3d_t mcXyz_AttacherAtTableMountZero))
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return;
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Vec3d coordinateMove;
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vec3d_t coordinateMove;
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string text;
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if (HeidenhainCycleDef247Q339 == 0 && HeidenhainCycleDef7Arg == null)
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return;
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@@ -98,9 +98,9 @@ namespace Sample.Disp
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IMachiningEquipment equipment = MillingEquipmentFunc?.Invoke();
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if (equipment == null
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|| !equipment.TryGetMachinePositionAtTableMountZero(out Vec3d mcXyz_AttacherAtTableMountZero))
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|| !equipment.TryGetMachinePositionAtTableMountZero(out vec3d_t mcXyz_AttacherAtTableMountZero))
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return;
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Vec3d coordinateMove;
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vec3d_t coordinateMove;
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if (HeidenhainCycleDef247Q339 == 0 && HeidenhainCycleDef7Arg == null)
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return;
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coordinateMove = NcFlagUtil.GetHeidenhainCoordinateOffset(
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