DemoStandardPath/MachiningColor.ColorGuide
2022-06-24 16:24:10 +08:00

254 lines
10 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<FilteredColorGuide>
<FilterColorGuide>
<TraditionalNcColorGuide />
</FilterColorGuide>
<DictionaryColorGuide>
<SelectedKey>MaxAbsForce</SelectedKey>
<KeyToColorGuide>
<Entry Key="Plain">
<PlainColorGuide>1,1,1</PlainColorGuide>
</Entry>
<Entry Key="StepIndex">
<QuantityColorGuide QuantityKey="StepIndex">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>1000000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="Feedrate_mmdmin">
<QuantityColorGuide QuantityKey="Feedrate_mmdmin">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>10000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="SpindleSpeed_rpm">
<QuantityColorGuide QuantityKey="SpindleSpeed_rpm">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>10000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="RadialWidth">
<QuantityColorGuide QuantityKey="RadialWidth">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>100</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AxialDepth">
<QuantityColorGuide QuantityKey="AxialDepth">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>100</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="Mrr_mm3ds">
<QuantityColorGuide QuantityKey="Mrr_mm3ds">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>10000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AbsAvgForce">
<QuantityColorGuide QuantityKey="AbsAvgForce">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="MaxAbsForce">
<QuantityColorGuide QuantityKey="MaxAbsForce">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="MaxAbsForceSlope_NdDeg">
<QuantityColorGuide QuantityKey="MaxAbsForceSlope_NdDeg">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>10</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="MaxAxialTorqueToToolByToolTip_Nmm">
<QuantityColorGuide QuantityKey="MaxAxialTorqueToToolByToolTip_Nmm">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AxialPower_w">
<QuantityColorGuide QuantityKey="AxialPower_w">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="MaxAbsTorqueByKeyFulcrum_Nmm">
<QuantityColorGuide QuantityKey="MaxAbsTorqueByKeyFulcrum_Nmm">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AvgForceToToolOnToolRunningCoordinate.X">
<QuantityColorGuide QuantityKey="AvgForceToToolOnToolRunningCoordinate.X">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AvgForceToToolOnToolRunningCoordinate.Y">
<QuantityColorGuide QuantityKey="AvgForceToToolOnToolRunningCoordinate.Y">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AvgForceToToolOnToolRunningCoordinate.Z">
<QuantityColorGuide QuantityKey="AvgForceToToolOnToolRunningCoordinate.Z">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AvgForceToWorkpieceOnWorkpieceCoordinate.X">
<QuantityColorGuide QuantityKey="AvgForceToWorkpieceOnWorkpieceCoordinate.X">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AvgForceToWorkpieceOnWorkpieceCoordinate.Y">
<QuantityColorGuide QuantityKey="AvgForceToWorkpieceOnWorkpieceCoordinate.Y">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="AvgForceToWorkpieceOnWorkpieceCoordinate.Z">
<QuantityColorGuide QuantityKey="AvgForceToWorkpieceOnWorkpieceCoordinate.Z">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="MaxTorqueToToolOnToolRunningCoordinateByKeyFulcrum_Nmm.X">
<QuantityColorGuide QuantityKey="MaxTorqueToToolOnToolRunningCoordinateByKeyFulcrum_Nmm.X">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="MaxTorqueToToolOnToolRunningCoordinateByKeyFulcrum_Nmm.Y">
<QuantityColorGuide QuantityKey="MaxTorqueToToolOnToolRunningCoordinateByKeyFulcrum_Nmm.Y">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="MaxTorqueToToolOnToolRunningCoordinateByKeyFulcrum_Nmm.Z">
<QuantityColorGuide QuantityKey="MaxTorqueToToolOnToolRunningCoordinateByKeyFulcrum_Nmm.Z">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-1000</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="heat_J">
<QuantityColorGuide QuantityKey="heat_J">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedErf</RatioRgbFuncEnum>
<Floor>-10</Floor>
<Ceiling>10</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="temperature_K">
<QuantityColorGuide QuantityKey="temperature_K">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>NormalizedPositiveErf</RatioRgbFuncEnum>
<Floor>300</Floor>
<Ceiling>1000</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
<Entry Key="warning">
<QuantityColorGuide QuantityKey="warning">
<RangeColorRule>
<!--Available options: NormalizedPositiveErf, NormalizedErf, Linear-->
<RatioRgbFuncEnum>Linear</RatioRgbFuncEnum>
<Floor>0</Floor>
<Ceiling>1</Ceiling>
</RangeColorRule>
</QuantityColorGuide>
</Entry>
</KeyToColorGuide>
</DictionaryColorGuide>
</FilteredColorGuide>